mojira.dev

Adam

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Reported

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MC-306096 Mobs that naturally spawn with equipment cannot have their equipment changed when spawned with jigsaw blocks. Duplicate REALMS-14107 Not working at all Duplicate MC-304546 Water doesn't vaporize in Nether when spawned using commands. Works As Intended REALMS-13040 Activation bug Incomplete MCPE-220265 REALM COULDN'T LOAD, SOMETHING WENT WRONG Duplicate MCPE-220261 Game Error REALM ERROR , its a Bug Duplicate MCPE-220257 Minecraft bedrock Realms Duplicate MCPE-219799 Texture bug with the redstone torch Unconfirmed MCPE-217616 Leads not connecting to happy ghast Cannot Reproduce MCPE-217067 No matter what i do achievements not unlocking Awaiting Response

Comments

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Here is a datapack with a simple structure. The skeleton inside should have an iron sword and a turtle shell, however, it only spawns with the turtle shell, its sword is replaced with the default bow.

This is borderline making the game unplayable. Fix this ASAP please.

I think the issue gets worse with the wind burst enchant. 25w32a.

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וגם אי אפשר לשנות סקינים

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same here Buddy, vote ii 🔥

me too, mojang@mojira, hurry up 😭

mee tooo, ahhh hurry up mojang fix it

I do not have any issues with the sensitivity in any of the 1.19 versions. 

I adjusted all the windows settings and dpi settings and nothing reproduced the issues I had in 1.18. It looks to be fixed. 
This is odd, I guess I have two accounts on this somehow cause its same picture... this site is confusing. 

Yes, thinking more about it now this does appear to be WAI, spawners generally work based on spawn conditions being met and the height/biome rules do seem to be conditions for the Drowned mob. The note in the OP about Strays being able to spawn outside their expected biomes misunderstands the Stray's spawning requirements from what I can gather.

yes, the drowned will spawn in any biome if you are below y=64, however anywhere in a non-water biome above this the drowned spawner will not work, regardless as to whether there is or isn't water around

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