mojira.dev

Alexander Hammett

Assigned

No issues.

Reported

MC-18776 Sudden crash with snapshot Incomplete MC-14983 Massive Lag when looking into direction of hoppers Awaiting Response MC-11100 Hopper does not update correctly Duplicate MC-5870 Parts of Nether Fortresses spawn invisible and trap the player Duplicate MC-5867 TNT Explosions causes not rendering blocks / rendering not existing blocks. Duplicate MC-5824 Cactus can grow next to blocks Fixed MC-4584 Opening an GUI will show the item name in the hotbar again Fixed MC-4583 Extreme Lag when generating new chunks Invalid MC-2335 Walking from blocks higher than 0.5 and lower than 1.0 into 2 high gates is VERY inconsistent. Fixed MC-2334 Sneaking on shorter than full blocks (chests, enchantment table...) will make you fall nonetheless Fixed MC-234 Digging straight down glitches out the breaking animation (Z-fighting) Fixed MC-213 Indirectly destroying tall grass plays sounds 3 times + bugs breaking dirtblock under it Duplicate

Comments

Any updates on this? Anything from Mojang? It ruins the game for me 😞

Still an issue in 25c! This goes on the list of stuff that needs to get fixed before the release...

They seem connected. The interesting part with hoppers though is that it only causes lag while looking into their direction. That makes absolutely no sense. With Fences it's because they have a lot of sides to render I think and it also causes lag when looking away.

I just verified that the hoppers cause this. I made a superflat world with nothing but a huge block of hoppers. Looking away gives me 125 FPS. Turning around and looking at the block gives me 16 FPS. Ill upload the world right away for anyone who wants to test it too.

Yes. As I said it does not matter if it's visible or not. I just removed everything else to make sure it's actually from the hoppers and nothing is interfering. Also the screenshots have been taken in 1.5.2, so I will add that version too.

So, I deleted absolutely everything from my world except for the sorter system which contains the huge amounts of hoppers. I returned everything back to natural terrain, then set everything around the sorter system to air. My general FPS increased quite a lot, but the problem is still there. Looking away from the hoppers gets me 75 FPS. Simply turning around will drop the FPS down to 25.
I'll attach screenshots, the crash report and the zipped world now.

Still exists in the Prerelease!! Noooo! No Auto Chicken farms with water in 1.5 😞 Please update description

I did search. Didn't turn up anything...

The game catches up when you put it to sleep over night?! I just had it happen to me. Never happened before...

I searched for it. Couldn't find it.

It is official mod support. You'll be able to just drag and drop mods.
And adding features will be much easier for the mojang team.
Anyway, this discussion does not belong here 😉

Because without fusion of SP and MP there will be no Mod API 🙂

Thanks. I updated it to 1.4.5

But then you can destroy them with snowballs and eggs which don't do any damage either.

Works as it should in my opinion

Here, have an upvote 😉

Please use the search. This issue has been posted and fixed.

Yes, annoyed me from the very beginning 😞

It's the same with glowstone and slabs i think.
both redstone pieces would be points, because they are disconnected by the leaves. But because redstone automatically attaches to the torch it will turn into a line. Even without leaves and further redstone the redstone next to the lamp would turn into a line.

We will see what will happen with redstone when jeb rewrites the whole thing. DOn't expect this to be fixed before 1.5