mojira.dev

Ali Akbar

Assigned

No issues.

Reported

MCPE-93284 Enderman Stare sound gets overlapped Duplicate MCPE-86968 Adult Striders have less chance of spawning Duplicate MC-189624 Mobs spawned by renaming Spawn Eggs will despawn despite of them being named Duplicate MC-189341 Co-ordinates are disabled as of right now even without the gamerule reduceDebuginfo Duplicate MC-188971 You lose your effects while going through end portals (only those applied by commands) Duplicate MC-188617 Baby hoglins and zoglins can enter boats despite their adult variants not being able to Confirmed MC-188496 You can get the "Ice Bucket Challenge" advancement by picking up obsidian from bartering again. Works As Intended MC-188494 Piglins spawned in previous versions don't seek out or pick up #piglin_loved items Cannot Reproduce MC-187882 Zombified Piglin Jockey don't aggro other Piglins Duplicate MCPE-82114 Soul Speed can generate outside of Bastions Duplicate MC-186143 Mobs summoned from Command Blocks as Passengers don't have their default weapon Duplicate MCPE-80734 Bastion Remnant loot sometimes not generating. Duplicate MCPE-80695 Riding a Strider and when in Third Person, your riding perspective in Third-Person changes. Duplicate MCPE-80694 New Nether Brick Types don't have correct sound Duplicate MC-185589 Zoglins attacking Armor Stands Duplicate MC-185151 Mobs not spawning on old chunk structures Duplicate MC-184803 Skeletons attacking Iron Golems can accidentally shoot a Creeper, causing terrain damage without player intervention Duplicate MC-184398 /locatebiome command not working Duplicate

Comments

1.16.2.54 as well. no idea how they havent fixed this simple bug.

Yes, In Java, Adult Striders spawn more compared to babies

looks pretty cool! but its still a bug

Ah I see it's my mistake. Sorry to bother you

happening with me as well

i have a 2080 rtx

I've noticed that this applies to Zoglins as well.

I think Galaxy was right about it being OLD Piglins.

I think this might have been fixed in the newest pre release 4 but it was a huge problem in the previous one. I think it was probably because of the baby piglin bug fix.

No. This affects newly spawned piglins as well. I had my gamerule mobSpawning set to false and I used spawn eggs.

I think it's an issue with Android/ iOS devices because PC Beta works perfectly fine

this is happening to ALL the bastions that i vist in 20w22a. this needs to be fixed asap

This DOES affect my world as well (which is why I quit it) where Monument mobs (Guardians) and Wither Skellies dont spawn at all. Only blazes spawn from the spawner. And at the Monument, there were only the Boss Guardians

@Galaxy_2Alex I used this command (shortened to 10 because I actually summoned in 100 piglins)

summon area_effect_cloud ~ ~-0.5 ~ {Passengers:[

{id:zombified_piglins}

,{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins},{id:zombified_piglins}]}

There is actual explosion damage as well.. I think Math's statement might be true as well though.

Nope. I play singleplayer only. This is still happening to me (20w21a). I just afk concrete farm with minecraft open in background and doing its thing (I stay near the village)

Random explosions keep occuring basically and its super annoying.

I myself have 5 lodestone compasses in my main hardcore world and they all seem to be pointing towards the main world spawnpoint. Very strange. When I hold them in my main hand (or off-hand), it gets back to normal and then points it where I locked it's position at. Also when the compass that I'm holding is pointing towards the main Lodestone I locked it to, every other compass points it that direction.