looks pretty cool! but its still a bug
Ah I see it's my mistake. Sorry to bother you
Yep!
happening with me as well
i have a 2080 rtx
I've noticed that this applies to Zoglins as well.
I think Galaxy was right about it being OLD Piglins.
I think this might have been fixed in the newest pre release 4 but it was a huge problem in the previous one. I think it was probably because of the baby piglin bug fix.
True
No. This affects newly spawned piglins as well. I had my gamerule mobSpawning set to false and I used spawn eggs.
I think it's an issue with Android/ iOS devices because PC Beta works perfectly fine
this is happening to ALL the bastions that i vist in 20w22a. this needs to be fixed asap
This DOES affect my world as well (which is why I quit it) where Monument mobs (Guardians) and Wither Skellies dont spawn at all. Only blazes spawn from the spawner. And at the Monument, there were only the Boss Guardians
There is actual explosion damage as well.. I think Math's statement might be true as well though.
Nope. I play singleplayer only. This is still happening to me (20w21a). I just afk concrete farm with minecraft open in background and doing its thing (I stay near the village)
Random explosions keep occuring basically and its super annoying.
I myself have 5 lodestone compasses in my main hardcore world and they all seem to be pointing towards the main world spawnpoint. Very strange. When I hold them in my main hand (or off-hand), it gets back to normal and then points it where I locked it's position at. Also when the compass that I'm holding is pointing towards the main Lodestone I locked it to, every other compass points it that direction.
Yes, In Java, Adult Striders spawn more compared to babies