I'm not sure if it's related (I'd imagine it is), but beacons also have the same issue.
Still affects 1.16.201, or at least I'm assuming this is related. 30 second video is apparently to large to post here, so uploaded to YT.
I dealt with the same issue up until 1.16... When that released everything worked perfectly, until the 1.16.1 hotfix. Since then, I can't load my world at all, and the backups won't load either.
[media]Barrels are workstations for fishermen.
I had a similar issue in with converted worlds. For example, my main world started as a small world size on PS4, which was eventually expanded to medium. When we converted to Bedrock there was no way to properly calculate portal coords, it was always a random factor between 5 and 6.
Now, on our new world, it just has problems with coords to the north. This world was started after Bedrock, so no conversion.
I see. I did not realize that a bed was required. Will test later today. Thank you for looking into it.
They don't summon golems, under any circumstances, on PS4. They still run towards zombies.
How is this resolved? They still do it...
Yes, it is within sim distance. Sim Distance is at 10.