mojira.dev

Calvin Scrabeck

Assigned

No issues.

Reported

MC-80904 Floating Peony DIFFERENT FROM PREVIOUS VERSIONS Duplicate MC-52250 Logitech 7.1 Surround Sound Static Invalid MC-39238 Inventory Uncentered when buffed by Beacon Duplicate MC-28582 Audio drivers detect Minecraft as a Surround sound content Works As Intended MC-7766 Breaking a jukebox causes End of Stream and erases the chunk its in. Duplicate

Comments

This is very annoying, I just finished building my blaze farm in 1.8, and it's out of date because all the blazes are shooting at each other. They target me to begin with, then they hit another and start a fight. If I get any in the crusher, and start one hit killing them, they start firing away again! I barely get any xp now. They shouldn't be shooting through walls, this is ridiculous.

Why is it supposed to do that? It's confusing and serves very little purpose. At least give us some insight as to why this is intentional, it's frustrating not knowing why.

Definitely confirmed for 13w41b, I am so sick of rain already and now it's infinite. Glad to see this is already reported for the newest snapshot.

Kimitsu Desu, I was actually thinking about this last night while I couldn't sleep XD, currently they don't, but they should! It makes perfect sense to me, and it would keep everyone from abusing a really usefull bug. I hope that is added!

Best workaround for now is to essentially BUD the comparator. I place a piston right next to it conected with redstone to a buttonand when I log onto my world I hit that one button and all the pistons in my base go off and reset the non-updating comparators essentially. Really big fix though, since I'm sure it won't be a problem in 1.5 :S

Still getting this bug in 13w04a