mojira.dev

Cameron B

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

WEB-1423 Feedback site hiding posts from some usernames Duplicate WEB-1220 [Feedback website] Not getting emails for new comments on posts I follow Fixed MCPE-41284 Wandering trader's trades change when the world is exited and reopened Cannot Reproduce MCPE-41279 Sugar cane must be clicked twice to bone meal Cannot Reproduce MCPE-41278 Sometimes mobs will not attack you Cannot Reproduce MCPE-41277 Berry bushes deal damage even when the player isn't moving Fixed MC-143005 Holding scaffolding in the off-hand will change the hitbox from a normal block to scaffolding's model Confirmed MC-142767 Block placement speed when holding right click is slightly too slow Invalid MCPE-38043 Cats and wolves will breed even when sitting down Confirmed MCPE-38042 Swimming into a scaffold block will make you walk on air Cannot Reproduce

Comments

Update: it seems that it's a problem with my world, not my edition, where every entity is laggy. My swimming and climbing animations are delayed so that's why it still thinks it's climbing.

Don't worry about it lol, it hasn't happened again

It's the other way around, Auldrick. The recipe requires a double slab and we only have stone blocks.

Hey Max, you should put this as a separate issue, as it is unrelated to mine. Make sure to be a little clearer and put it on the correct version - bedrock or java?

I'm pretty sure the outline of the block changes in anticipation of where it would be placed. So if you had scaffolding in the off hand and an item without a right click function in the main hand (or an empty main hand) it would display the full hitbox and place it accordingly, just how it works with scaffolding in the main hand.

Yep, that's the current behaviour. What I'm suggesting is whenever a right click (default controls) would place scaffolding, it uses the full block hitbox, i.e. when the off-hand has scaffolding and the main hand has either nothing, or an item that doesn't have a right click function.

I can't think of any reason you'd want to use the old hitbox when placing scaffolding, as the new placing functionality covers any uses it would've had. But there may be ones I haven't thought of.

The full hitbox is only active when scaffolding is in the main hand, to make it easier to aim at the surface you want to place the scaffolding on. All other blocks and items will use the form fitting hitbox.

I would like to contest this. Firstly, this is valid as a bug report because it aims to fix a relatively small problem that has a major impact on creative builds. Secondly, this isn't a problem in Bedrock edition (and the legacy consoles) and since the two versions aim to reach parity, Bedrock's method (which doesn't interrupt players) should be ported to Java.

I think it would be funny if the death message was changed to "Player is now a s'more"

This happens in 1.8.8 too.