No I do not
The gamerule of mobgriefing was off
I see duplicate tickets referencing the Nintendo Switch (which is where I'm experiencing the issue) but the description for this ticket only mentions the PS4 platform. Is this ticket really intended to cover both platforms?
I can confirm this is from the Minecraft Snapshot 19w39a when tested on different GPU's. I had to use the preview 19w38b to prevent the issue. This just needs to be fixed on the developers side. Be sure to add more details to help point them out in the right direction.
@Tails The crash still exists in 1.7.4, but I can no longer get a crash report. The client thread keeps repeating the same 3 lines;
[14:26:02 INFO]: Client> [14:26:02] [Client thread/ERROR]: ########## GL ERROR ##########
[14:26:02 INFO]: Client> [14:26:02] [Client thread/ERROR]: @ Post render
[14:26:02 INFO]: Client> [14:26:02] [Client thread/ERROR]: 1286: Invalid framebuffer operation
so I assume that my openGL is outdated.
If I can get a crash report I will post it.
Ubuntu 10.04 or 12.04 LTS servers. Tested on both. Problem existed on both but Java 6 installs by default. Shut minecraft servers down.
Ran the following to update to Java 7:
sudo apt-get install python-software-properties
sudo add-apt-repository ppa:webupd8team/java
sudo apt-get update
sudo apt-get install oracle-java7-installer
Started minecraft servers back up - now running v 1.7.4 mc vanilla. Console has yet to report the error again - been running both servers for approximately 12 hours.
Updated with crash report.
Getting same issue with a 1.7.2 vanilla server. Ubuntu 10.04 LTS, dual quad core 2.6, 64 gb ram, 15k sas raid 5 on a 200/200mbps fiber. 2 players connect and I'm getting the "can't keep up" message coming across the console. 1 in 5 times it crashes the server instance and I have to restart it. So it's definitely not ram, disk i/o or connection speed.
I was just about to post this. I've noticed a lot of the ingame menus are messed up too.
I'm experiencing this issue between the Nintendo Switch and Windows 10. This issues seems to come and go with no acknowledgement or explanation as to why it's happening. I can see the other players in the Xbox app but Minecraft can't see them.
This would be fine if the switch could connect to custom servers. The fact that this isn't allowed leaves the game broken for days on end. I don't understand why Mojang doesn't take a step back and fix these issues or open up custom servers on the Switch.