Actually i was talking about the 0 (South) Part of the facing direction. That data is missing.
using the new @e selector is a bypass atm... using "/kill @e[x,y,z,r=0,type=ItemFrame]" command works for me atm.
This is still an issue with 14w02c. When i use the command,
/summon ItemFrame -864 69 448 { direction:3, TileX:-864,TileY:69,TileZ:449,ItemDropChance:0, Item: {id:1,Damage:1,}}
It summons the item with the block totally fine but when i use a second command block to change the item inside the item frame both items break and fall on the ground.
Works easily on Single player but when using the server software @a doesn't work with more then one person on. Keeps giving me the msg "the player cannot be found"
Looks like its just not me! the command is not recognizing @a as a variable! Hopefully its fixed soon, would like to use this in a Map design asap.
I've tried to make horse spawners with MCEdit and it doesn't work. How can we make a working Horse Spawner? Can any one make it?
My world also crashes when i make a Horse Spawner and load my world up. I'm using MCEdit to create the spawner. If i make a Creeper spawner, it works. Replace the same spawner with "EntityHorse" as the id and it crashes.
I don't think this will be considered a Bug as its a serious command. It can be used for griefing other players. I would only want this to be an OP Command any ways because if you are not OP then you don't need commands in the first place.
Looks like i'm not the only one with this bug. I thought i was typing in the command incorrectly. But the server just dies with no errors. Have to force shut down my server. Can't /kill any one.
I'm having the same issue. If it is running water i can't tell cause i'm on top of my world and running around. I'm hoping they fix this! I was going to make a post about this but there are two reports!
well this stinks. I was going to make a new report for this but i guess this is my issue as well. For more examples here is what i was doing to get this issue.
So i want to summon Armor Stand to use as titles,
"/summon ArmorStand ~ ~ ~ {Invisible:1b,CustomNameVisible:1,CustomName:"New Changes"}"
but when i want to move it or change it, i will use /kill,
"/kill @e[name=New Changes]" (adding quotes around the spaced phrase doesn't work either)
That sadly doesn't work so i have to use,
"/kill @e[type=ArmorStand,r=1]"
Which works for now/ my situation. My question would be is what is causing it to not show up as a UUID? because of the space? how would i get the proper id if i wanted to know it?
Still effects latest snapshot, 15w31b. sadly.