yes, shockingly something changed in the last three years since it was reported.
Its kind of hard to replicate this because it only happens when theres a new update. This bug is a little weird and I dont know what other information i could give you.
solved.
Had to clear out old java options - in the launcher, under installations, edit the existing one, select more options, then reset the java options.
I suspect they were old ones imported over a long time now no longer valid for java16, but it was very obfuscated by what seemed like glx errors
You need to get a copy of open jdk 16, and install it too - its only in debian unstable at the moment so you'll need to do it manually, and set JAVA_HOME etc accordingly.
https://www.minecraft.net/en-us/article/caves--cliffs-part-i-out-today-java
Upgraded to Java 16
If this is just works as designed - and given its been 3 months, I suspect so - can it be marked so?
aye:
openjdk version "1.8.0_212"
OpenJDK Runtime Environment (build 1.8.0_212-8u212-b03-2~deb9u1-b03)
OpenJDK 64-Bit Server VM (build 25.212-b03, mixed mode)
This bit me yesterday - at least 3 strikes within 50 blocks, setting a large part of a village on fire. I've had the thunder on login but not noticed the lightning for whatever reason.
I'd like to applaud @Jessedward for her dedication in keeping the affected versions for this bug updated over three years.
@sewan - we had to increase the max tick time to 10 minutes to stop crashes. The closest thing we can find to a pattern is that the conversion on some old chunks gets into a weird state sometimes but does eventually sort itself out? Not a great help
functionally seems to be the same as:
https://bugs.mojang.com/browse/MC-132135
pre10 still needs the max ticks set stupid high:
[08:56:44] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 20518ms or 410 ticks behind
getting better, but it'd still have crashed if i hadn't upped the max ticks:
[16:43:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 19581ms or 391 ticks behind
In fact, I think they are not
I'm asking for help on MinecraftIRC.net since 3 days, and noone is answering
Flew around fast over built up areas.
[08:19:30] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 18355ms or 367 ticks behind
[08:19:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5929ms or 118 ticks behind
[08:21:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 80632ms or 1612 ticks behind
[08:21:45] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4187ms or 83 ticks behind
[08:22:36] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 35475ms or 709 ticks behind
[08:23:38] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 46850ms or 937 ticks behind
[08:24:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2051ms or 41 ticks behind
[08:24:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2057ms or 41 ticks behind
[08:25:11] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2069ms or 41 ticks behind
[08:26:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2067ms or 41 ticks behind
[08:27:04] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 44276ms or 885 ticks behind
but it didn't crash.
pre8 - same behaviour except it took longer to get it to crash. I had to fly around fast in creative in known complicated areas.
Once its crashed once, you cannot login again, because the server times out.
[22:33:56] [Server Watchdog/FATAL]: A single server tick took 60.82 seconds (should be max 0.05)
[22:33:56] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
But I fiddled server properties and set the
max-tick-time=600000
to see what might happen.
[22:41:17] [Server thread/ERROR]: Something went wrong upgrading!
java.lang.OutOfMemoryError: Java heap space
at hd.c(SourceFile:50) ~[minecraft_server.pre8.jar:?]
at hd.b(SourceFile:10) ~[minecraft_server.pre8.jar:?]
at gy.f(SourceFile:395) ~[minecraft_server.pre8.jar:?]
at gy.b(SourceFile:28) ~[minecraft_server.pre8.jar:?]
at he.c(SourceFile:271) ~[minecraft_server.pre8.jar:?]
at he.b(SourceFile:17) ~[minecraft_server.pre8.jar:?]
at gy.f(SourceFile:395) ~[minecraft_server.pre8.jar:?]
at gy.b(SourceFile:28) ~[minecraft_server.pre8.jar:?]
at hj.a(SourceFile:160) ~[minecraft_server.pre8.jar:?]
at hj.mergeInto(SourceFile:22) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.types.DynamicOps.set(DynamicOps.java:162) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.types.DynamicOps.lambda$update$11(DynamicOps.java:166) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.types.DynamicOps$$Lambda$1638/1344684320.apply(Unknown Source) ~[?:?]
at java.util.Optional.map(Optional.java:215) ~[?:1.8.0_171]
at com.mojang.datafixers.types.DynamicOps.update(DynamicOps.java:166) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.Dynamic.lambda$update$12(Dynamic.java:151) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.Dynamic$$Lambda$1636/1157730944.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.Dynamic.map(Dynamic.java:42) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.Dynamic.update(Dynamic.java:151) ~[minecraft_server.pre8.jar:?]
at zu.a(SourceFile:29) ~[minecraft_server.pre8.jar:?]
at zu$$Lambda$547/621337084.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.DataFix.lambda$null$2(DataFix.java:42) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.DataFix$$Lambda$1468/1907584040.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.FunctionType$$Lambda$1450/1016980185.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.FunctionType$Instance.lambda$first$2(FunctionType.java:84) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.FunctionType$Instance$$Lambda$1457/369384969.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.FunctionType$$Lambda$1450/1016980185.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.FunctionType$Instance.lambda$null$0(FunctionType.java:76) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.FunctionType$Instance$$Lambda$1456/1517960227.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.FunctionType$$Lambda$1450/1016980185.apply(Unknown Source) ~[?:?]
at com.mojang.datafixers.FunctionType$Instance.lambda$null$4(FunctionType.java:96) ~[minecraft_server.pre8.jar:?]
at com.mojang.datafixers.FunctionType$Instance$$Lambda$1510/1881320200.apply(Unknown Source) ~[?:?]
[22:41:29] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 315280ms or 6305 ticks behind
but it didn't crash. I have now logged in and can interact with the game. Until the next time this happens. I don't really want to leave the server with such a huge max tick time.
It doesn't work. It stills freezing at the same moment
ok Ill try
Bedrock level.zip