Here is something funny.
I have done a small alteration since having these crashes.
First, a small explanation.
I have NBN wireless connection, with extra modem..
I have a tplink router connected via cable to this modem, in lan port 2 on modem, and lan1 on router.
I changed the router so it handles addressing (dhcp), but is configured as an AP (Access Point) instead of its normal router function.
This is possible on a TL-WR841N quite easily as it has a specific option to convert it as such.
I can now run all 4 simultaneous minecraft connections with the family at once, with no crashing.. admittedly, it does stutter occasionally-mainly when loading new chunk groups.
But I have not had a single crash as of yet, and that was with testing it for 3hrs continuous!
Fingers crossed for the small win- i will update when we can test the 4 home network, and 1-2 external player connections.
it just sounds like ur friend needs to run an update for their side of the realm.
No there is none of those being used.
yes, shockingly something changed in the last three years since it was reported.
Its kind of hard to replicate this because it only happens when theres a new update. This bug is a little weird and I dont know what other information i could give you.
solved.
Had to clear out old java options - in the launcher, under installations, edit the existing one, select more options, then reset the java options.
I suspect they were old ones imported over a long time now no longer valid for java16, but it was very obfuscated by what seemed like glx errors
You need to get a copy of open jdk 16, and install it too - its only in debian unstable at the moment so you'll need to do it manually, and set JAVA_HOME etc accordingly.
https://www.minecraft.net/en-us/article/caves--cliffs-part-i-out-today-java
Upgraded to Java 16
I can concur that this is suddenly an issue. 'Invalid Sesson ID' and 'Please restart Minecraft'
Followed all the troubleshooting guidance I could find so far but to no avail.
I can concur that this is suddenly an issue. 'Invalid Sesson ID' and 'Please restart Minecraft'
Followed all the troubleshooting guidance I could find so far but to no avail.
If this is just works as designed - and given its been 3 months, I suspect so - can it be marked so?
aye:
openjdk version "1.8.0_212"
OpenJDK Runtime Environment (build 1.8.0_212-8u212-b03-2~deb9u1-b03)
OpenJDK 64-Bit Server VM (build 25.212-b03, mixed mode)
This bit me yesterday - at least 3 strikes within 50 blocks, setting a large part of a village on fire. I've had the thunder on login but not noticed the lightning for whatever reason.
I'd like to applaud @Jessedward for her dedication in keeping the affected versions for this bug updated over three years.
@sewan - we had to increase the max tick time to 10 minutes to stop crashes. The closest thing we can find to a pattern is that the conversion on some old chunks gets into a weird state sometimes but does eventually sort itself out? Not a great help
functionally seems to be the same as:
https://bugs.mojang.com/browse/MC-132135
pre10 still needs the max ticks set stupid high:
[08:56:44] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 20518ms or 410 ticks behind
Still not fixed for me!