Interesting, here it tries to connect to REALMS it seems although I didn't even try to connect to a REALMS server (from what I know, __ the famous server I connected to in the log below is not a Realms server.) Could this "misidentification" cause the issue?
......
[10:54:11] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[10:54:11] [IO-Worker-1/INFO]: Could not authorize you against Realms server: Invalid session id
[10:54:11] [IO-Worker-1/ERROR]: Couldn't connect to realms
fdj: Realms authentication error with message 'Invalid session id'
at fby.a(SourceFile:447) ~[1.21.1.jar:?]
at fby.g(SourceFile:232) ~[1.21.1.jar:?]
at fbs.c(SourceFile:51) ~[1.21.1.jar:?]
at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?]
at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[10:56:37] [Render thread/INFO]: Connecting to mc.simplesurvival.gg, 25565
[10:56:37] [Download-3/ERROR]: Failed to retrieve profile key pair
com.mojang.authlib.exceptions.MinecraftClientHttpException: Status: 401
at com.mojang.authlib.minecraft.client.MinecraftClient.readInputStream(MinecraftClient.java:100) ~[authlib-6.0.54.jar:?]
at com.mojang.authlib.minecraft.client.MinecraftClient.post(MinecraftClient.java:65) ~[authlib-6.0.54.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilUserApiService.getKeyPair(YggdrasilUserApiService.java:61) ~[authlib-6.0.54.jar:?]
at fyy.a(SourceFile:129) ~[1.21.1.jar:?]
at fyy.b(SourceFile:77) ~[1.21.1.jar:?]
at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?]
at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
Wow, interesting. Does randomness factor in your opinion make sense here? How would that relate to realism (somewhat, at least, I mean)?
Unmodded. Just had to use creative mode to fasten the situation obviously to not waste more time than necessary to reproduce this
Appears after putting the PC into "hibernate" for 24 hours, on my end.
I also have this issue. What do you mean by "How much closing/starting Java game does it take?" ?
YES indeed!!!
yes, thanks, wow, strange!
ooooh wow, ok, that is VERY unfortunate. Is there any vanilla command to check server version?
oh, ok
Hi! Yes it is fixed now, thanks so much!! (minecraft.net had no problems) It was a false configuration at the end of mojang.com, right?
Why not make the inventory at least viewable in portals
You mean the community support?
Ah okay, sorry! I will take the disconnect-reports to the server admins/owner of that server then.
oh my gaaaawd, it occurs everytime when I send a chat message within 2 seconds or so after my previous chat messages! Why is this causing issues??
why asking? this issue DID occur on the vanilla server "vanillaEuropa.com". Or is this not the "vanilla" you refer to? And the issue randomly occurs, after playing for a while on that server, when I interact a lot in the ingame-chat feature.
— They even move with the boat if the player uses it.
How are you guys even able to get into the boat without killing the turtle???
Aaaah, probably as if you would trip in reality and then when you are lucky you step next to the plant instead of on it, haha. Nice