mojira.dev

Danielle

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Assigned

No issues.

Reported

REALMS-12911 Realm Upload Error Occur Duplicate MCPE-118114 Return to sender trophy did not unlock after a Ghast is hit by deflected fireball Won't Fix MCPE-118082 Return to sender and 16 coloured wool trophy not unlocking Invalid MC-215721 Random crashes, Exit code zero Duplicate MC-199758 Crashar Invalid MCPE-90767 I keep getting stuck on the load screen and menus Incomplete MCPE-84884 The Game wont load and is also delayed Incomplete MCPE-65969 Sheep don't change their texture to that of a sheared sheep Duplicate MC-154530 Item Frames and anything in them have disappeared Duplicate MC-141870 Nether Mobs not spawning Duplicate MC-95316 when I destroy a diamond ore, I don't receive the diamond (same with other ores) Invalid MC-72445 Keeps crashing, and can't get on minecraft. Duplicate

Comments

Im using Bedrock 1.21. Having the same problem as well uploading my 316.5MB world. It used to be in a 10-player realm but I changed to 2-player. Used the latest world save from that and now I paid for the realm twice and its not even working. Ive tried uploading multiple times a day, never works

Dude the same thing for me every update its not fixed. There is some kind of major bug that just fricks ur pc for a while, they really need to fix it

Im having the extract problem!! 

I can't get the iron that i need for the iron pickaxe

And I already tried the dxdiag thing

---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 9/27/14 2:57 PM
Description: Initializing game

org.lwjgl.LWJGLException: Could not create context
	at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
	at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
	at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
	at org.lwjgl.opengl.Display.create(Display.java:850)
	at org.lwjgl.opengl.Display.create(Display.java:757)
	at org.lwjgl.opengl.Display.create(Display.java:739)
	at bao.ag(SourceFile:340)
	at bao.f(SourceFile:713)
	at net.minecraft.client.main.Main.main(SourceFile:148)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
	at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
	at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
	at org.lwjgl.opengl.Display.create(Display.java:850)
	at org.lwjgl.opengl.Display.create(Display.java:757)
	at org.lwjgl.opengl.Display.create(Display.java:739)
	at bao.ag(SourceFile:340)

-- Initialization --
Details:
Stacktrace:
	at bao.f(SourceFile:713)
	at net.minecraft.client.main.Main.main(SourceFile:148)

-- System Details --
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows 7 (x86) version 6.1
	Java Version: 1.7.0_67, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 45849712 bytes (43 MB) / 125042688 bytes (119 MB) up to 523501568 bytes (499 MB)
	JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.7.10
	LWJGL: 2.9.1
	OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
	GL Caps: 
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: [FlamedPvP]
	Current Language: ~~ERROR~~ NullPointerException: null
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Anisotropic Filtering: Off (1)