mojira.dev

Debra-ann W Phipps

Assigned

No issues.

Reported

MCPE-107813 Farmers not behaving correctly Incomplete MCPE-67869 Second player can not place blocks Incomplete MCPE-55225 Minecraft Bedrock crashes on startup Invalid MCPE-46808 Crash with areas missing Invalid

Comments

On my realm I noticed all hostile mobs despawn at 2.5 chunks away (measured using foxys markers). Had also been having trouble with non hostile mobs unpredictably despawning but I just saw why it happened; I went into spectator near some non hostile mobs that I could see from my vantage point, as soon as I was in spectator they despawned. I tested this again and they didn't despawn so it is intermittent, maybe because it was the first time I went into spectator that day so only that first time caused it or maybe only happens sometimes.  Also not sure if it is related but both type of squid only spawn in newly loaded chunks not anywhere we have been previously.

I am having iron golems spawning on glass in Bedrock 1.20.1, can your team please tell us what block they actually can't spawn on so we can bypass this issue

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Reply from @unknown: this is a Java report and does not address Bedrock issues.
 

 

This is happening on two different completely separate realms I am currently playing in. One of them has experimental gameplay the other does not. The spawners will be working fine for a while then just suddenly stop, usually when there are 3 or more people on and/or people going in and out of a nether portal.  Switching to peaceful then back to normal or hard does not resolve the issue. Only thing we have found that work to get it working again is for all members to log off and stay off for a period of time (not sure exactly how long but longer then 5 minutes).

I know this is old but this has been happening on my realm as well every since we started adding grass and building, especially while I was building around a Birch plank floor I laid, but they are not only spawning on the grass and planks; a creeper spawned on top of one of the mushrooms as well.

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My son (PE on phone) and realm owner (Bedrock on xbox) and I (Bedrock on Xbox) dealt with this last night; all portals that we entered were established portals that had been being used frequently for weeks; my son and I entered the nether portal at spawn, neither of us had opened chests or done anything else before that, I used an ender chest that was in our Nether hub but my son did not, we went through our tunnel back to our personal hub, him and I entered our portal at the same time, I came out where I should at my base he appeared in a field about a thousand blocks away with no portal anywhere in sight. My realm owner came to my base to investigate and went into my portal but ended up in the nether at another player's hub who's base is about 4000 overworld blocks away, he came out of the nether there and was at that player's base so TPed back to me and went back into my nether portal, I followed him and we both ended up at my nether hub, we both went back through and were both at my base again. 

I also have the problem of foxes not harvest berries, mobgriefing is on/set to true tried adding more foxes but none are picking 

They are not spawning in my realm either; several members have Iron farms that were working fine all have now stopped working. Replaced all beds and work stations and still no Iron golems are spawning even though they were spawning just fine about a week or two ago.

What do you mean you can't reproduce it? Just put farming villagers in with crops they either won't harvest or they will harvest but won't hand off the crops. I went back and checked in my realm and all the crop farms of all the other players are having the same issue even though they were all working fine before the update.  None of the crop farms of any design are working at all because none of the farmers are doing what they are supposed to do.

One thing I don't see mentioned anywhere; I have been hit several times in mid air by an invisible hostile mob, this was in broad daylight so no phantoms were present and I was far too high up to be hit by an arrow, also no trees of land masses were present at that height, I did not loose my flight/fall, a couple times I was only hit once but another time I was hit twice in a row.

Last night we created another new world, it worked, but now today that same world is having the same problem. This has been days that my son and I can't play during this lockdown, this is completely not workable and because we are beta none of the new free worlds in Marketplace are working right either (various glitches).  I wish we could have a second copy that is not beta that we could play when Beta isn't working.

Yes that is definitely not the problem

 We had been playing every night until this suddenly happened.

Not sure if this works but this is the video I took of it, if there is a better way to post it feel free to let me know: https://streamable.com/gfmun

Sadly between this crash and the previous one that lasted weeks with the previous update there have only been about 5 playable days out of this whole month, it is frustrating to say the least 😭😡.

Thank you for explaining that  😊. Considering the game wont load at all I didn't really need their boxes for me to figure the game wasn't working right, but good to know.

I had about 10 horses, many saddled and/or armoured, dissapear out of a small (but not too small) pen. I was in creative, day only, in Bedrock on Xbox, at the time and their had been no mob attacks; one day they were there then the next time we logged in they were gone.

Also having this issue on XBox, mostly with a reddish color, the same color as Ascai door we have on one of our buildings, but sometimes black or green or other colors. When it happens on a flat surface it has a pattern like a circuit board. Sometimes hitting one of the effected blocks puts the area back to normal but then other areas seem to change.  When trying to build sometimes an area will go back and forth between effected and not and seriously interfer with gameplay.