mojira.dev

Dennis

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

MCPE-222883 Rtx don't work properly Incomplete MCPE-150079 Screen stuttering does keep happening Incomplete MCL-18310 my computer is new but cant open minecraft Invalid MC-203715 Damage tilt indicator does not work correctly Duplicate MC-202602 Trident Drowned Awaiting Response MCPE-79640 When respawning with the respawn anchor, the deplete sounds doesn't play when you died far away from it Fixed MCPE-76984 Light animations are frozen (portal particles and smoke does work correctly) Duplicate MCPE-61441 Mining fatique spams like crazy/glitched guardian Duplicate MCL-12058 I open mc and it freezes while loading Invalid REALMS-1998 We can’t put blocks on a certain area, it just goes back to our inventory after placing the block in our realm Cannot Reproduce BDS-938 Error 0xc000007b when launching .EXE file (ver. 1.11.4.2) Incomplete MC-131469 Chest-urile nu se fac double chest. Duplicate MCL-8527 pixel format failed? Duplicate MCL-7269 Game's crashing with Forge & mods Invalid MC-98384 Glitch in New Createt Worlds (Blocks 'clones' itselfs in chunks nearby) Duplicate MC-97540 Minecraft music Duplicate MC-92234 Minecraft 1.8.8 Textures brocken Invalid MC-91390 Textures disappear and much more texture bugs Incomplete MC-82818 Arrows have wrong names (potions) Duplicate MC-62959 The World Regeneration Is glitchy Duplicate

Comments

I can also confirm this. On our Server it's so bad that in the main area of our village you cannot play as when moving between chunk borders the whole server stutters for a moment and players experience rubber-banding. 

I've tried several workarounds already but none of them did actually work. 

  • Placed barrier block ceiling above area causing problems at y:255

  • Removed all player heads 

  • Removed buildings from spawn chunk 

  • Used "Light Cleaner" plugin to relight chunks after world edit usage

  • Used --forceUpgrade --eraseCache startup flags on server startup

Interestingly enough the stuttering starts 9 Chunks away from spawn and ends 16 chunks away from spawn. 

So moving towards spawn causes massive stuttering and rubber-banding, moving away from spawn does not.

Here's a quick video I recorded that shows the issue:

https://www.youtube.com/watch?v=_YwphT9EXEM

I really hope this will get fixed as soon as possible as this is a known bug since Minecraft 1.14

Bubble particles and magma blocks included.

 

oh i fix it, i don`t know how but i fix it.

 

i have this problem with my gold farm now that i am on the better together beta for the xbox one

I have test it without the texture pack but with no result

A friend recorded a video which shows the bug.
https://www.youtube.com/watch?v=l8aa2Haf4qE&feature=youtu.be

Confirmed. We've tested that on our server.

This problem is still present in 1.6.2, major annoyance...

Apparently this isn't limited to just creative mode and exists in 1.6.2... Just watched Etholabs Mindcrack episode 106 youtube video and he just discovered it for himself in survival. Roughly 5 mins into the video.

I just wanted to add a note that we've been seeing this on our 100% vanilla 1.62 server. We have various train stations and under a one block floor are the wiring rooms. For some stations you just "dismount" the cart to get out. But I was testing to see how we could break the cart while riding it (the new mechanic was a very poor design decision by the way as you have to chase after carts all the time). I shot an arrow at it to break it and ended up in the wiring room. Other stations use a cactus/hopper setup based on a 1.5.2 sethblng design and when we arrive at the station we also end up in the wiring room when the cart breaks. However, in some cases if you try and move when the cart breaks, you can sometimes avoid it.

@Brian Whelan

If the game starts out with a high frame rate, i.e. your 90, then the issue is most likely NOT what this bug is primarily about... It could be related to some other things.

Are you using Optifine? If you are, remove it and see if that clears up your problem... I was running Optifine and experienced something similar on my server. I removed it and things have been fine ever since. I didn't spend any time fiddling with the Optifine settings to see what may have been causing it.

If you're not using Optfine, try limiting the frame rate to something lower.. Running it at Max isn't always the best for some systems/drivers. You should also try turning Advanced OpenGL on/off and see if that improves anything. That can be driver/system dependent and also has caused issues for some people.

Or, it could be related to the Zombie lag bug although one would think everyone on the server would experience that if it was occurring.