mojira.dev

Dennis

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Assigned

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Reported

MCPE-222883 Rtx don't work properly Incomplete MCPE-150079 Screen stuttering does keep happening Incomplete MC-203715 Damage tilt indicator does not work correctly Duplicate MC-202602 Trident Drowned Awaiting Response MCPE-79640 When respawning with the respawn anchor, the deplete sounds doesn't play when you died far away from it Fixed MCPE-76984 Light animations are frozen (portal particles and smoke does work correctly) Duplicate MCPE-61441 Mining fatique spams like crazy/glitched guardian Duplicate MC-131469 Chest-urile nu se fac double chest. Duplicate MC-98384 Glitch in New Createt Worlds (Blocks 'clones' itselfs in chunks nearby) Duplicate MC-97540 Minecraft music Duplicate MC-92234 Minecraft 1.8.8 Textures brocken Invalid MC-91390 Textures disappear and much more texture bugs Incomplete MC-82818 Arrows have wrong names (potions) Duplicate MC-62959 The World Regeneration Is glitchy Duplicate MC-53399 Border crash Incomplete MC-48822 Slime Block Lighting Gone Duplicate MC-44623 FireworksRocketEntity Cannot Reproduce MC-16735 Multiplayer Menu Bug Invalid

Comments

I can also confirm this. On our Server it's so bad that in the main area of our village you cannot play as when moving between chunk borders the whole server stutters for a moment and players experience rubber-banding. 

I've tried several workarounds already but none of them did actually work. 

  • Placed barrier block ceiling above area causing problems at y:255

  • Removed all player heads 

  • Removed buildings from spawn chunk 

  • Used "Light Cleaner" plugin to relight chunks after world edit usage

  • Used --forceUpgrade --eraseCache startup flags on server startup

Interestingly enough the stuttering starts 9 Chunks away from spawn and ends 16 chunks away from spawn. 

So moving towards spawn causes massive stuttering and rubber-banding, moving away from spawn does not.

Here's a quick video I recorded that shows the issue:

https://www.youtube.com/watch?v=_YwphT9EXEM

I really hope this will get fixed as soon as possible as this is a known bug since Minecraft 1.14

Bubble particles and magma blocks included.

 

oh i fix it, i don`t know how but i fix it.

 

i have this problem with my gold farm now that i am on the better together beta for the xbox one

I have test it without the texture pack but with no result

A friend recorded a video which shows the bug.
https://www.youtube.com/watch?v=l8aa2Haf4qE&feature=youtu.be

Confirmed. We've tested that on our server.

This problem is still present in 1.6.2, major annoyance...

Apparently this isn't limited to just creative mode and exists in 1.6.2... Just watched Etholabs Mindcrack episode 106 youtube video and he just discovered it for himself in survival. Roughly 5 mins into the video.

I just wanted to add a note that we've been seeing this on our 100% vanilla 1.62 server. We have various train stations and under a one block floor are the wiring rooms. For some stations you just "dismount" the cart to get out. But I was testing to see how we could break the cart while riding it (the new mechanic was a very poor design decision by the way as you have to chase after carts all the time). I shot an arrow at it to break it and ended up in the wiring room. Other stations use a cactus/hopper setup based on a 1.5.2 sethblng design and when we arrive at the station we also end up in the wiring room when the cart breaks. However, in some cases if you try and move when the cart breaks, you can sometimes avoid it.