It is also making these decorative blue stained glass panes appear grey/black around this portal due to the portal giving off block light.
@MrMuskle I updated my graphics drivers as requested and the issue was resolved 👍
Correction: It doesn’t just make the border brighter, it makes the whole tooltip opaque 🙂
Can confirm
This is not a valid report. The reason for your issue is that the minecraft:consumable component doesn't have any of the fields you've entered into it. The correct command would be this:
/give @s tnt[consumable={consume_seconds:0.05,on_consume_effects:[{type:"minecraft:apply_effects",effects:[{duration:600,id:"minecraft:wither",amplifier:1,ambient:true,show_icon:true,show_particles:false}],probability:1}]},use_remainder={id:"minecraft:stone",count:1},food={can_always_eat:true,nutrition:10,saturation:20}]
{\code}
Some behaviour to note:
This seems to entirely crash Brigadier, preventing all further queued commands from running.
This doesn't seem to occur if the scoreholder name is prefixed with a # character.
This doesn't seem to occur on dedicated servers, maybe? (tested on a dedicated server ran with Java version 21.0.2).
Was not intended as a feature request. The deadmau5 player model is know to display ears, and the name being higher shows that there is intention there. I imagine they purposefully restrict this to the actual player entity but that was not clear at the time, hence it appears as a bug, not a feature request.