mojira.dev

Dreadful M

Assigned

No issues.

Reported

MCPE-165996 Structures in new 1.19 chunks not generating in world upgraded from 1.17 Incomplete MCPE-137837 Skin resets to Steve after leaving area Duplicate

Comments

Experiencing same problem, BUT it may not only happening when bed is bumped. One villager just floated right past me in city square, not sure it was bumped at all. Also, lots of villagers sleep on ground and cannot be woken up or interacted with. Other villagers stand around like statues and cannot interact to trade and do not respond when being hit. Hostile mobs are hitting me even though I am standing multiple blocks away and not able to strike back. This is all new since 1.16.00. Also, lots of "dark" blocks/areas, which are well lit, right next to a torch, but appear pitch black.

Happened to me today. Left music in the jukebox a few days ago. Went to get it back and it is gone. I looked everywhere and mined the jukebox. Not sure it would matter, but the Jukebox is set near a chunk border. coordinates 169, 59, 1775. I had a bed right next to it on the 1776 square. I'm playing through iOS either ipad or iphone.

 

Brought two cats on leads through a portal. One cat made it through. The other cat sat in the portal (on the Nether side) staring at me. When I tried to interact with it (get it to stand), the game crashed. On logging back in, I found that about 5-10 minutes of work was undone (things like making sticks out of bamboo, making torches, sorting through chests, all were undone, like they never happened). This is on iOS PE. 

could you put minecarts in the test world near borders? Also iron golems? They’re disappearing in our realm.

Minecarts kept in chests and barrels  are not despawning. Not much of a workaround, but at least it doesn’t cost any more iron.

Per https://minecraft.gamepedia.com/Minecart_with_Hopper ,"A minecart with hopper can travel more than 85 blocks without stopping (as opposed to a normal cart going less than 12 blocks) from a dead stop using a 2 powered track starter even with another cart in front of them." So I do not see how telling people to put up a wall every 16 steps is anything short of absurd. This is not a feature of the game, but clearly a bug.

Lost another minecart today accidentally built too close to the edge of the chunk. This is really disheartening.

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Happening in realms. Four times now. Minecarts despawning. Moving a complicated multifarm setup is not an acceptable workaround.

This is happening on REALMS for a straight track system about 20 rails long. It is located possibly at the limit of the chunk loading from the bed in my main base, affecting an outlying system of automatic farms. Someone said trying a loop track might help, but I read elsewhere that this does not work. I've lost 3 minecarts with hoppers.

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