mojira.dev

Edward L Platt

Assigned

No issues.

Reported

MCPE-123610 Level 4/4 map alignment has changed Confirmed MCPE-97822 Villagers disappear after trade Incomplete MCPE-96876 exiting boat attacks passenger Duplicate

Comments

Update: in 1.20.41, this is resolved in newly created creative worlds (i haven't tested survival). However, this issue remains in worlds created in previous versions (e.g., 1.16).

I can confirm this is an ongoing issue as of the current version 1.20.1. This is a serious issue because it means that any maps added to map walls from previous versions will not be aligned. In my case I have elaborate builds at the map corners, which are no longer the map corners.

Note that this is a different issue than the one discussed in MCPE-126607. That issue is about maps not aligning to the grid. This issue is that maps now align to a different grid.

Still an issue for me. I am able to connect from Android, but not from Switch.

Skaijie, are you saying that is the intended behavior? Or just that it explains the observed behavior?

Steps to Reproduce:
1. Create a new creative world
2. Travel to coordinate (0, any, 0)
3. Create and use a locator map
4. Place a cartography table
5. Use the cartography table and 4 pieces of paper to upgrade the map to level 4/4

Observed Results:
Map shows player in center.

Expected Results:
Map should show player in upper left. This was the behavior in previous versions.

[media]

I am experiencing this well after upgrading to 1.16.100.4.

  • Villagers sometimes seem to remain invisible after waking. I have seen doors opening and closing by themselves.

  • Invisible villagers are still linked to beds. Sleeping in them causes angry villager particles.

  • It doesn't seem possible to interact with the invisible villagers (unlike wandering trader using invisibility).

I am experiencing this in 1.16.2. One additional piece of information: when I have seen zombie villagers on the surface, they have spawned in packs of 3 (or more?).