mojira.dev

Eldar

Assigned

No issues.

Comments

Confirming the issue on a high-refresh-rate system with detailed specs.

System Configuration:

  • CPU: 12th Gen Intel(R) Core(TM) i5-12400F (2.50 GHz)

  • GPU: NVIDIA GeForce RTX(TM) 4060 (Driver 561.57)

  • Monitor: 180Hz, 1920x1080

  • OS: Windows 11 Pro for Workstations, Version 24H2

Specific Symptoms:
The jittery camera movement is especially severe and pronounced at high refresh rates (180Hz, 165Hz). At 60Hz, the problem is less noticeable, but the game feels unplayable due to low smoothness. The issue is 100% reproducible and feels like a severe frame pacing problem, not an FPS drop (the FPS counter remains locked at the monitor's refresh rate).

Extensive Troubleshooting Done:
I have exhaustively tested the following in the NVIDIA Control Panel, all with no success:

  • G-Sync (On/Off)

  • V-Sync (On/Off)

  • Low Latency Mode (On/Ultra)

  • Various Frame Rate Limiters (in-game, driver-level, NVIDIA Profile Inspector)

  • All Anti-Aliasing settings (In-game TAAO/Bilinear, Driver FXAA, MSAA)

  • Power Management Mode (Prefer Maximum Performance)

  • Resetting Shader Cache

The problem appeared immediately after the 1.21.120 update. This confirms the issue is with the game's rendering pipeline and not user settings or hardware.

My original report was [MCPE-230674] and was marked as a duplicate of this one.