The issue was fixed.
Improved Input Response is greyed out for me. I’m not sure why, but it could be because I use a keyboard and mouse. Or because I always play with Vibrant Visuals turned on, and they might be incompatible with one another. So, for me it is off by default.
It was with Vibrant Visuals. The UWP-GDK transition, was a painful one, but I get it. Refinement takes time; it was upsetting that what happened, happened. But this is Preview, it is meant for testing the latest, but potentially buggy features. I appreciate you listening to the community.
FPS drops in different areas; I had a an FPS drop to 35 FPS then it immediately went back to 180FPS. I played with the Favor Visuals preset (24-chunks).
My specs:
CPU: AMD Ryzen 9 9900X
RAM: 48Gb G.Skill
GPU: GIGABYTE NVIDIA GeForce RTX 5060 Ti 16Gb
SSD: Samsung EVO 990
As for the latest version release; I believe the issue was indeed fixed, however, there are a few caveats. While in version 1.21.120.21 I experienced graphical glitches where the loading screen would flicker. When I tried updating to 1.21.120.22 with the Microsoft Store, it updated, the game would start up and would show a loading screen; but, the game would never start, followed by an immediate crash. I had to uninstall the game and reinstall. I loaded my world, the flickering loading screen disappeared, and the world no longer crashes. However, 1.21.120.22 still sees large amounts of lag spikes. I will still keep an eye on the past frequent crashes, it could still have that issue. Thank you for acknowledging, I appreciate you reaching out. I will submit a copy of my world soon. Although, that might not be relevant if the issue was fixed.
Thank you for your time.