mojira.dev

Evan

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Assigned

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Reported

MCPE-225292 Can not use any of the new experiments on other bedrock systems. Invalid MCPE-223629 Missing Hotbar Incomplete MCPE-218615 Happy Ghast is extremely slow Invalid MCPE-218604 Happy Ghast slow, constantly moves mid-air + Invisible Nether mobs with add-ons in Preview 1.21.90 Bedrock.version Invalid MCPE-191204 Skin arms keep changing size Duplicate MC-279450 If you die from falling gravel suffocation in water and the gravel created an air pocket, the items despawn Awaiting Response WEB-6436 Minecraft Deluxe Collection for PC seems to be overpriced in Indonesia Fixed MCPE-165186 Players suffocate die and all the items they had are completely gone when joining a realm Duplicate MC-250080 Allay Not Able To Get Cake Duplicate MC-248279 Minecraft 1.18 Java is continuously freezing/hanging after several minutes of gameplay Invalid MCPE-150874 Survive /kill Incomplete MC-239948 I do not know if these are consider "bugs". Snapshot 21w43a and loading a 1.17 world to see the smooth chunk blending Duplicate MCPE-141900 Breaking blocks in players Incomplete MCPE-130620 Pick-Blocking Azalea Leaves gives you the azalea and the flowered azalea leaves give you the flowering azalea when Pick-Blocked as well Duplicate MC-223578 Game Crashes when new world generates 100% Invalid MC-223571 Game Crashing on Startup, possible mod conflict unsure which one Invalid MCPE-125030 I gone into minecraft 2 days ago then this happened Cannot Reproduce MCPE-120212 Sometimes skinpack turn into steve after restarting the game Incomplete MCPE-118153 The entire client does not know where to assign textures. Random, lost, flickering textures. Incomplete MCPE-103992 Cannot connect to servers after 1.16.50 update on ios Duplicate

Comments

Work-around for this is to set it back to simple graphics and lower rendered chunks as low as possible.

I am seeing this on Bedrock 1.21.94 also. I think the Vibrant Visual update really exacerbated it. It only takes like 3-5 minutes before I start seeing large lag spikes and memory usage.

Memory continues to be allocated even on a paused, single-player world. It also doesn’t get released even when backing out to the main menu.

[media]

I’ve had the same problem and it’s very annoying.

This is extremely frustrating. I see Java players using the feature and having fun while I just look from a distance. It doesn't feel great to be forgotten just because we use bedrock edition. 

Can confirm that this bug is still present 

That offer is only for PC users, so if you own it on other platform, then you won't get the other, unfortunately.

I'm experiencing this too, only I'm in a completely new world but I've searched several flower biomes now and have not found a single spawn location of lilly's of the valley (I'm about to go check another massive one), corn flowers are very rare also.  I'd imagine what's happening with the massive generation changes is it's some how messed up the gradient spawning.

My apologies I think I posted this in the wrong forums

Ok thank you I'll check out the guidelines!

the problem is solved it took 2 days in order for it to work and stay there I might have clicked on something that made it do that because right before it worked I turned something off on my microsoft settings

Yeah ive been trying to solve this problem for hours aswell

I've played a bit more, and it seems that they are forgetting that they are aggro.

No, it's a completely normal diamond sword. And as I said, it also happens in the nether, so its not the water.

try to use"/gamerule mobGriefing yes"because you maybe make it be false (maybe you didn't want to while you are building a house and a creeper comes at you...boom!)

But it’s no logic with that the nether planks can't be burned but the sticks which are crafted by them can be burn.

If you can't figure this out please try contacting Google