[OptiFine] OptiFine_1.10.2_HD_U_C1
[OptiFine] Build: 20160630-123359
[OptiFine] OS: Windows 10 (amd64) version 10.0
[OptiFine] Java: 1.8.0_101, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.4
[OptiFine] OpenGL: GeForce GTX 960/PCIe/SSE2, version 4.5.0 NVIDIA 368.69, NVIDIA Corporation
[OptiFine] OpenGL Version: 4.0
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[Shaders] ShadersMod version: 2.4.12
[Shaders] OpenGL Version: 4.5.0 NVIDIA 368.69
[Shaders] Vendor: NVIDIA Corporation
[Shaders] Renderer: GeForce GTX 960/PCIe/SSE2
[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
[Shaders] GL_MAX_DRAW_BUFFERS: 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[Shaders] Load ShadersMod configuration.
[Shaders] Loaded shaderpack: SEUS
[19:41:21] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:41:21] [Thread-6/INFO]: Initializing LWJGL OpenAL
[19:41:21] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[19:41:21] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[19:41:21] [Thread-6/ERROR]: Unable to initialize OpenAL. Probable cause: OpenAL not supported.
[19:41:21] [Thread-6/WARN]: ERROR MESSAGE:
[19:41:21] [Thread-6/INFO]: Could not locate OpenAL library.
[19:41:21] [Thread-6/WARN]: STACK TRACE:
[19:41:21] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
[19:41:21] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[19:41:21] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
[19:41:21] [Thread-6/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[19:41:21] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[19:41:21] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[19:41:21] [Thread-6/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
[19:41:22] [Sound Library Loader/WARN]: ERROR MESSAGE:
[19:41:22] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[19:41:22] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:41:22] [Client thread/INFO]: Created: 512x512 textures-atlas
[Shaders] allocateTextureMap 4 512 512
[19:41:22] [Thread-8/INFO]: Switching to No Sound
[19:41:22] [Thread-8/INFO]: (Silent Mode)
[OptiFine] *** Reloading custom textures ***
[19:41:22] [Sound Library Loader/INFO]: Sound engine started
[19:41:24] [Client thread/INFO]: Stopping!
I ask y'all to stop posting garbage here. I subscribed this ticket to be informed when the bug gets fixed, not to see kiddies whining again and again with every new version.
Confirmed for 1.9 ..
Problem still exists under 15w51b.
I have this bug since Windows 10...
it also affects riding pigs. they do not move, even you have a carrot_on_a_stick in your hand while sitting on them.
mobs (cows, rabbits and chickens) glitch into the edges and die because of that. 12w42a multiplayer. see 15w42a.png
i havent had that behaviour in 1.8
Affects 15w43c. Multiplayer
In 15w35d the dropped item disappears
In 15w35d the dropped item disappears 😞
I can confirm this for 15w35d. Also any item that will be dropped from items frames will disappear during the fall animation.
same issue exists in 18w11a