mojira.dev

Gerhard Pillow

Assigned

No issues.

Reported

MC-91500 Enchantment costs are too high Duplicate

Comments

same issue exists in 18w11a

[OptiFine] OptiFine_1.10.2_HD_U_C1
[OptiFine] Build: 20160630-123359
[OptiFine] OS: Windows 10 (amd64) version 10.0
[OptiFine] Java: 1.8.0_101, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.4
[OptiFine] OpenGL: GeForce GTX 960/PCIe/SSE2, version 4.5.0 NVIDIA 368.69, NVIDIA Corporation
[OptiFine] OpenGL Version: 4.0
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[Shaders] ShadersMod version: 2.4.12
[Shaders] OpenGL Version: 4.5.0 NVIDIA 368.69
[Shaders] Vendor: NVIDIA Corporation
[Shaders] Renderer: GeForce GTX 960/PCIe/SSE2
[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
[Shaders] GL_MAX_DRAW_BUFFERS: 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[Shaders] Load ShadersMod configuration.
[Shaders] Loaded shaderpack: SEUS
[19:41:21] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:41:21] [Thread-6/INFO]: Initializing LWJGL OpenAL
[19:41:21] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[19:41:21] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[19:41:21] [Thread-6/ERROR]: Unable to initialize OpenAL. Probable cause: OpenAL not supported.
[19:41:21] [Thread-6/WARN]: ERROR MESSAGE:
[19:41:21] [Thread-6/INFO]: Could not locate OpenAL library.
[19:41:21] [Thread-6/WARN]: STACK TRACE:
[19:41:21] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
[19:41:21] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[19:41:21] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
[19:41:21] [Thread-6/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[19:41:21] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[19:41:21] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[19:41:21] [Thread-6/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
[19:41:22] [Sound Library Loader/WARN]: ERROR MESSAGE:
[19:41:22] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[19:41:22] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:41:22] [Client thread/INFO]: Created: 512x512 textures-atlas
[Shaders] allocateTextureMap 4 512 512
[19:41:22] [Thread-8/INFO]: Switching to No Sound
[19:41:22] [Thread-8/INFO]: (Silent Mode)
[OptiFine] *** Reloading custom textures ***
[19:41:22] [Sound Library Loader/INFO]: Sound engine started
[19:41:24] [Client thread/INFO]: Stopping!

I ask y'all to stop posting garbage here. I subscribed this ticket to be informed when the bug gets fixed, not to see kiddies whining again and again with every new version.

Problem still exists under 15w51b.
I have this bug since Windows 10...

it also affects riding pigs. they do not move, even you have a carrot_on_a_stick in your hand while sitting on them.

mobs (cows, rabbits and chickens) glitch into the edges and die because of that. 12w42a multiplayer. see 15w42a.png

i havent had that behaviour in 1.8

Affects 15w43c. Multiplayer

In 15w35d the dropped item disappears

In 15w35d the dropped item disappears 😞

I can confirm this for 15w35d. Also any item that will be dropped from items frames will disappear during the fall animation.