This bug affects the hopper, stairs all that has a complex shape.
When you create too much, it becomes unplayable very quickly. when one starts to make a medieval village with system complex redstone in the house, lag spikes are permanent.
(it affects the pre-release 3). It should be an urgency to fix this bug.
While analyzing the items class code, I came across this.
To fix the bug, I guess you just need to add max_damage like tihs :
It's not a Duplicate of MC-29318
Because MC-155047 no have problem with ghost item
This 2 bug are different
1.14 Confirmed
Change the nbt in SeletecItem or Inventory unless the tag exist dosen't work.
Is not fixed for 1.14.
Yes,, I took a simplifying example.
The bug is that you can not kill entity with position selector has more than 100 block of them.
I think they chuncks of "void" are not loaded., i try with a forceload nothing to do.
A /kill @e works, however, when we use position arguments we can not kill entity it's really strange and in 1.13.2 he work properly.
Confirmed 1.14
This bug affects the hopper, stairs all that has a complex shape.
When you create too much, it becomes unplayable very quickly.
when one starts to make a medieval village with system complex redstone in the house,
lag spikes are permanent.
(it affects the pre-release 3).
It should be an urgency to fix this bug.
Not fix in pre release 2 it's work for rarely item but for item with color it's not work
It works for me, there is no bug.
Duplicate
MC 1300096
confirmed for 18w20b
We are in the last snapshot of 1.13. Fix this bug
Many players complain about this bug , You really need to fix this bug Please
There is no relationship between the bug and I present the "duplicates".
Use this command for @s in command block.
/execute as @p at @s run tp @s 112 102 317
mcedit is for 1.12 and old version
Thx /reload not working but close minecraft and re-open work
Look my new scrrenshot.
Custom loot_table dosen't work for me.
ok thx ^^ im borring xD
i have a new probleme now it's for loot_table custom i create a new request.