mojira.dev

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Assigned

No issues.

Reported

MC-268785 Blindness fog fadeout animation plays even when there's a second Blindness instance Duplicate MC-265863 Third-person camera with blindness allows players to clearly see distant objects Confirmed MC-250295 Allay's head does not rotate to where it looks Fixed MC-228402 Player name tags occlude many things when player is sneaking Duplicate MC-222691 Nether Portals can generate encased in blocks Community Consensus MC-220307 TrueType Font glyphs render incorrectly Fixed MC-164357 Slim player model does not have correct UV mappings for 64x32 skins Confirmed

Comments

248194 covers two separate issues, both related to the interaction between status effect fogs with ambient fogs, they're different fogs. This issue specifically covers interaction between status effect fogs with themselves, and how the status effect fog renderer ignores shadowed status effect instances of the same status effect.

While I think a refactor may be needed in order to fix 268785, I'd like to hear your thoughts on how intelligently the game should choose which singular fog to render, since the expected outcome of this issue is for the instances' fogs to visually stack and render together.

Confirm on 19.4 and 23w17a

Did you install any datapacks?

Can you send a screenshot with the F3 screen open?

This was a conscious decision from the Mojang team to split the update in two, you can read more about it in this article.
1.17 has some of the content (mostly blocks, items and mobs) while the next update (1.18) will have the world generation you saw in Minecraft Live, the deeper caves, and the taller mountains.

Hope this helps!

Can confirm piglins don't respect you in same team if you don't have gold armor.

This doesn't seem to be a Minecraft related problem. Update/upgrade your system, or install Orca or another voice synthesizer and try again.

You have filled this bug for Minecraft: Java Edition. Please re-submit this report in the Pocket/Bedrock Edition tracker.