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Howard

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Reported

MC-179531 honey_level in Beehive/nest has different datatype dependent on gamemode. Confirmed MC-144071 Pillager shoot WITHOUT targets Duplicate MC-55390 Activator Rail Ejection Inconsistencies. Duplicate

Comments

as much as I want this bug to stay as a "feature" when you are in creative, sadly this is confirmed fixed 😞

Affects 1.17.1 and 1.18-rc4

Works in both creative and survival

Steps to replicate:

  1. Place any multi-item crafting recipe in the 3x3 or 2x2 crafting

  2. Use the bundle to grab one or more stacks of items from the recipe

  3. Take out the crafted result

  4. The items in the crafting bench should have been duplicated.

Endermite spawned with spawn eggs do not attract endermen. Is this the same issue?

Can you include a screenshot

Steps to reproduce:

1. Create a banner with 6 patterns.
2. On a second banner, select another pattern
3. Without taking the second banner out of the right side of the GUI, swap in the first banner
4. The 7th pattern should now be applied to first banner.

Using the same bug you can get more than 7 patterns as well

Can confirm on bug in 1.15.2. I'll record a short video and show the process.

Not gonna lie, those trees look pretty cute

Can you share the seed and the coordinates that you were mining at?

Probably meant to say "After crafting the stone pickaxe, I was able to break stone by hand, but the blocks did not drop."

Also this looks like silverfish mechanics? I'd be willing to bet this person is playing on peaceful.

EDIT: Probably silverfish blocks, as the biome is wooded mountains.

Do you have any of the minecraft logs?

There are ways to get the same enchantments on an item while keeping the cost of repair down. For example, if you add the enchantments together like in a binary tree, the cost should be much lower, as opposed to adding them one by one to the bow.

Few questions here:

  • Is this a pure vanilla server, modded or something like spigot/bukkit.

  • Do you have a screenshot/more info?

Hasn't this always been the case?

Thanks for verifying. Just checked, breaking in creative has type int. (this discrepancy makes modding very tricky).

This seems like a Bedrock edition/web issue.