mojira.dev

Jared Jeyaretnam

Assigned

No issues.

Reported

MC-14051 JVM crashes in ig4dev32.dll / ig4dev64.dll (Broken Intel graphics driver for the "Mobile Intel 965 Express" graphics card) Invalid MC-8478 TNT fails to ignite until block update Duplicate MC-7349 TNT Minecart "Ticking Entity" Crash Fixed

Comments

I never suggested you had to. I'm simply saying it's not fair to blame it on us not updating drivers. I'm getting a new computer soon anyway 🙂

Once again, a mod changes it to suggest we haven't updated all of our drivers again and again and again.

For me it didn't occur when fullscreening (I actually tested that) but for others it did so that is fair.

Dinnerbone knows about it, I think he might be working on a fix.

Since they are signed integers, I think the actual maximum value is 127. after this it overflows to -128.

I've tried putting myself to 1/2 a heart, and just waiting for it to run out (having taken damage during the health boost effect). I die.

I guess the problem was that Regen got nerfed, but the apple didn't get buffed to compensate?
'

Try updating ALL your graphics card drivers using Device Manager.

Try updating ALL your graphics card drivers using Device Manager.

Try updating ALL your graphics card drivers using Device Manager.

I just managed to solve my similar problem (sort of) - are you using Device Manager (in control panel -> system -> device manager) to update the graphics drivers, or are you downloading them from the website? When I updated using Device Manager, they worked perfectly and fixed the problem. I think it is because the website ones are "generic" but the Device Manager ones are tailored to your install.

I thought I'd upgraded all of my drivers when I was told that was the best way to fix it, but it turns out they weren't the newest. After using Device Manager to update them for both cards and downloading 13w19a, it no longer crashes 🙂 (I'm really surprised, because I had downloaded the newest ones from the appropriate website).

It probably was my fault then 😞 Sorry for the trouble then, I should have double checked all my drivers.

Anyone else getting this problem, device manager is your friend. Use that to double check everything is as updated as it can be.

EDIT: Weird. Just did some further testing, now it only crashes if you are in the title screen (with the panoramic background) or mojang splash icon, not if you are in game or in any type of menu. But because it's fixed ingame, I'm regarding it as solved.

Do you seriously think they will do anything? It isn't a big enough issue for a huge company like nVidia or Intel or widely used library like LWJGL. But since this seems specific to minecraft and my similar problem only occurred recently, across a large variety of graphics cards (such as the Intel i5 2nd generation integrated cards, and nVidia cards like this one), I feel it is a problem with Minecraft , and Mojang's responsibility to fix it.
I did report this to Java (intriguingly they have a special page, on the report landing page, just for Minecraft but it didn't cover my bug).
I don't know my similar issue (MC-14051) is happening, but it is NOT my fault, and I'm made to feel like it is.

My computer is less than 2 years old. It has one of the latest i5 processors and corresponding integrated cards. It doesn't need upgrading, and if you're telling me "use old versions of Minecraft" I'd like my money back. Can you imagine if the government said "we're putting automated toll booths on the roads - if you don't have a new car from this year with the tech for that, go out and buy one"? I've explained that HP doesn't listen to their customers (so when I do buy a new computer it won't be an HP - but I can't upgrade every year). I've tried VERY hard to force my computer to use the dGPU, disabling the card in the device manager does not work.

I explained I had a g4. Does the "this pertains to" line on the customer support page say g4?

@Torabi if you had bothered reading the comments or the HP support page you would realise that certain HP laptops have a bug where the dGPU (high power) cannot be assigned to an openGL application in dynamic mode, only in fixed mode. But HP only updated the newest most expensive models, leaving my (less than 2 year old) model with the bug - all they need to do is give me the option to enable fixed mode graphics but HP are lazy and have terrible support. Given this only appeared in the latest series of snapshots, this is Mojang's fault - nothing changed my end.

I've got a similar issue. Seeing as it began with the new launcher and snapshot series, I feel as if this is Mojang's fault, but trying to get it resolved (I.e remove whatever is crashing graphics cards) is like running into a brick wall. Grum and/or other devs, please look at it and fix it otherwise Minecraft will be unplayable.

Listen, it's NOT the drivers or updates for anything. I have the newest released drivers for both of my graphics cards as well, and the newest Java version. The java doesn't even matter since this is on java 6. Don't "resolve" this, throw it away and blame it on drivers because tons of people are getting this. Platypus's report says the game exited with exit code 1, which means something happened inside the code and not in the JVM - the method "system.exit(1)" was called. So stopp blaming it on us. Just get one of the devs to look at this for ten seconds, I want a second opinion.

FFS I told you before this is not a Java version problem, or a driver version problem. I've updated both of these things to the newest level, in the case of Java both 32 and 64 bit. I made an Oracle bug report but that's probably never going to be read or fixed, since it's a huge company.