mojira.dev

Jennifer

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Assigned

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Reported

MCPE-194528 mineccraft event Mining game crash Plausible MCPE-153092 llama following me Incomplete BDS-16322 Mobs dissappearing Duplicate MCPE-134755 Can’t download music Incomplete MC-201889 Red screen and can't proceed Invalid MCPE-93220 Minecraft Shuts Xbox One Off when I try to Save and Quit and or Return to Saved Game. Incomplete MCPE-78964 Won't load past original screen Incomplete MCPE-62680 PS3 world STRAIGHT to PS4 Bedrock without Legacy Console Edition Incomplete MC-170682 blocks not spawning Incomplete MCPE-60822 Doesn’t let me play Invalid MCPE-56297 Lighting bug Duplicate MCPE-39832 After update 1.8.0 on both my Xbox one X and Nintendo Switch Minecraft my Festive textures are invisible. This would include all doors and all torches and flame. All leaf blocks are also invisible also all plants are invisible. Duplicate MC-140226 Items in shulker boxes disappear after traveling to another dimension Duplicate MCPE-22975 Not getting the Organizational Wizard Achievement Duplicate MC-101349 Horses/Donkeys/Mules Cannot Walk "Uphill" Duplicate MC-66948 Can no longer make Chiseled/Mossy/Cracked Stone Bricks now that we can craft Smooth/Chiseled Sandstone (xbox 360, Minecraft ver TU14/1.04) Invalid MC-53860 Launcher Crashes Invalid MCPE-5030 During multiplayer when I place a block down a different block appears. It doesn't matter which block I hold. Also the other players see the block I'm holding but it's different on my screen. Cannot Reproduce

Comments

Thank you. I hope it gets fixed soon!

I have a similar problem. I started with a custom skin, and then I selected one on the Xbox platform, and now I can’t leave and still have my custom skin. It is driving me crazy!

 

I am having this same issue. I had a bunch of drops on one side of my deck. I went to pick them up and they moved to the other side.
I was starting to think the llama that hangs out by my home was some how doing it. Every time the llama would make a noise, the blocks would move.
I can't seem to pick up any drops.
I tried closing my game and going back in, but that did not help.

I am playing on Windows 10.

Not fixed. It is still occurring.
Seen it on 2-different computers; 1 is Windows 7, the other is Windows 10.
Windows 7 version is 1.9.2
Windows 10 version is the 1.9.3 Pre-release.

THANK YOU!!! I was trying to find the xBOX Bug Report site and this is the only thing I found! 😉

(Linux, 64-bit: java version "1.7.0_40", OpenJDK Runtime Environment (IcedTea 2.4.2) (Slackware), OpenJDK 64-Bit Server VM (build 24.0-b56, mixed mode)

I only had a problem with this one since 13w43a. I found that turning off VSync fixed it. I can keep Advanced OpenGL on (earlier in the thread it was recommended to turn off vsync and advanced OpenGL.)

This issue really needs to be fixed. I was hoping it would be resolved in 1.5.1, but it's still highly prevalent. It might not seem like a big deal to most people, but as others have stated above, huge problems could result from it. The enderman's "scary mode" has always been the signal that you'd better prepare to battle it. Of course, now we have the creepy static sound and the screaming to really tell us when we've got an enderman chasing us, but the neutral scary mode could still create some confusion and cause us to get into battles we could have avoided.

I understand having endermen "freak out" when they take any type of damage--it makes sense, and gives them a more intelligent behavior. But if they do, they should revert back to normal after a few seconds. It makes a lot more sense. If you accidentally wounded yourself, you'd probably scream and freak out about it for a little while...but you wouldn't continue screaming about it for the rest of the day. For a comparison, wild wolves don't take on their agressive red-eyes appearance if they happen to fall off a cliff...why should endermen?

Also, I've noticed that it happens sometimes even without them taking damage. While observing them in creative mode, I've noticed that when some endermen get temporarily caught up on edges of blocks (usually while trying to jump up), they pop into "scary mode"...and they don't revert back. It makes no sense, and sincerely feels like a glitch. Sometimes, I can get them to go back to normal by pouring water on them and making them teleport, but that doesn't always work.

Most of all, it just...lessens the shock impact of the "scary mode", if everyone just regularly sees scary mode endermen wandering aimlessly around. Their appearence doesn't seem scary anymore. In fact, most of the time, I feel bad for the poor things. I find myself surrounded by spazzing endermen in the End while I'm wearing a pumpkin, and I'm like "hey, calm down, guys, it's okay now."

Please rectify this. I'm know I'm not the only one to feel this way. Also, sorry for giant text wall.

Yeah this isn't fixed for me, either. (Arch Linux) I even have net-tools (with ifconfig) installed, if it makes a difference. When I open a world to LAN, the IP address comes up as 0.0.0.0 with a port.