I can't see how weird inconsistency between 2 fields in the same UI is not a bug and why trade UI item tooltip can not match item that trade actually requires as an input for a trade. I hope this will be reconsidered in the future, in a mean time I willl have to either reach for modding community for this bug fix or just look for different solution all together.
I edited description to include command to give custom disk as well as command to swap villager trade with custom disk in hand to quickly test tooltip in trade UI.
I am not sure yet if it affects other tooltip data like hunger info, gonna check it in a bit and if so I will edit description to reflect that.
I would like this thread to be resurected as I confirmed that bug in fact is in vanilla game. Bug seem to only affect Buy slot rather than Sell slot.
Your example shows that Sell slot does not have that issue, I confirmed the same, but Buy slot has that issue:
https://www.youtube.com/watch?v=WxZ8SqJIviE
So i'm playing on Iphone, bought the game yesterday (version 1.12.1) i wanted to play the game but now i feel like i'm scammed cause i havent played it. The issue is that when i enter the game it sometimes load my account but sometimes don't next issue is that it never loads in the skin only when i change the skin it changes but when i enter the game next time its the same problem and when i try to enter the workd/server it shows that i have to change the skin and when i enter a world in rate cases it shows that i'm disconnected from my account!
dont give up Marcono1234, I hope they will fix this. fighting dragon in overworld is quite cool. :?
If this is working as intented then I will definitelly fill suggestion post for that. Having dragon which noclips is absolutelly useless and annoying. If dragon would collide with blocks it would have so much use and potential for custom maps as well as for servers, etc
But this really weird, I hope that this is a bug
Thank you Grum! I always were very frustrated that I can't type Japanese directly into Minecraft. You made my day, can't wait for next snapshot ^^
I didn't see such a change in changelog and I beleave this drastical change in amount of agrro mobs, is a bug rather than some sort of new feature
I added some logs stuff
i could add it one momment
I hope as component system moves in a future inconsistencies with tooltips will be fixed, but thank you, I will take clock suggestion as clock also doesnt have any hardcoded behaviour and is not part of any crafting recipe.