mojira.dev

Mark Aechin

Assigned

No issues.

Reported

MC-252501 Game is promoting racist ideology with splash texts Duplicate MC-252493 All tickets regarding propaganda pushed into one ticket which is resolved without comment or action Invalid MCPE-150383 Incredibly rare large flat areas after 1.18 Cannot Reproduce MCPE-146244 Game never finishes saving Cannot Reproduce

Comments

Thanks @MacchuPicchu !

Haven't got into texture packs yet, but great to have a possible resolution.

 

Thanks @Johnibur !

Good to have an alternative method to give feedback.

I am quite taken aback by your incredibly rude demeanor, particularly in the face of a customer.

Mojang must be quite a company that it tolerates such behavior.

Marking a ticket as "resolved" is not a resolution anymore than writing "paid" on a bill gets rid of a debt.

Jira is a tool for tracking workflows, it is not the workflow itself.

"Resolved" is the end of a workflow that indicates an action or decision has been made to address the issue.

There is no apparent action or decision noted in MC-199804.

I've been using Jira for more than 15 years, and been a Jira administrator at multiple companies, but that's besides the point.

The goal of a Jira ticket is to come to a resolution, not just to capture information.  You could use any database or even a notepad for that.

By creating a duplicate, you add a link to a chain.

If that chain goes nowhere, then you've effectively dumped the customer.

Did you really just mark this as a duplicate of a ticket marked resolved without explanation?

Why not just reply "too bad".

Very much still a problem.

A few hundred starts later and no large flat (see description of flat above) areas.

There seem to be even fewer flat areas in 1.18.12.

After another approx 75 starts, got a flat area large enough to create a farm and a few buildings.

It looks like it is still possible, but I have come across mooshroom islands 3 times while looking for something like this.

[media]

I don't understand.
The ticket description explicitly defines what is meant by flat:

very large flat area (100x100, small pits and bumps were ok) to build a large farm and houses on. I now have to spend hours clearing and leveling each time I start a new game

An area with a variation of 5-7 blocks does not fit into that description.  It takes hours to level a 100x100 area with a variation of only 1-2 blocks.

 

The large flat areas as described in the ticket used to be generated prior to 1.18, now they are not.

 

If it helps to clarify, the ticket can be retitled from
  "No large flat areas after 1.18"
to
  "No very large flat areas (100x100, small pits and bumps were ok) to build a large farm and houses on are generated after 1.18"

 

Been playing on Bedrock since July of 2020. Played Java for the first (and only) time for a company sponsored event with a pre-built world about a month ago.

Not sure where you are getting that this is due to me comparing the two.

 

How large are the flat areas you are talking about?  I've randomly generated more than 50 other starts since reporting this issue (more than 10 times just today) without a single area approaching 100x100 squares without an elevation change in the 96 chunk render distance.  In the last few hundred starts since 1.18, I have seen one.

Are you using random starts or seeds that have come from other sources?

Can you maybe provide a seed of what you would consider a flat area near spawn?

Thanks for replying.

The program behaved a certain way, which then changed.

A request to put something back is by definition not a feature request regardless of whether it was intentional.

The current change makes the game unplayable (no longer fun from the perspective of how I was playing it).  If a change makes a game I payed for no longer playable or fun (from my perspective), then it is a bug from my perspective.

If there was an actual intent to remove flat areas (this seems a strange intent) then it is still a bug from my perspective (because a customer has lost functionality), but would be closed as "as designed" whatever the equivalent is in this Jira project.

Not great from my perspective (and somewhat questionable to lose functionality in something I've paid for), but proper bug tracking / Jira usage.

 

 

Went through a few hundred more starts and found 1 area big enough for a farm and a medium house (about 100x100).

Is this going to stay this way (no flat areas) or is someone working on a fix? 

Would be great to know so I can give up trying and find another game if there's no intent to fix it.

Looks like 1.18 fixed the issue thanks!