mojira.dev

Mathias Kim Luckow

Assigned

No issues.

Reported

MC-53832 F3 mode no longer shows if you're looking, for example: at Postive X Duplicate MC-53826 the command /replace doesn't exit anymore Invalid MC-47545 CanPlaceOn does not work with wooden doors Fixed MC-46899 Zombie Pigmen don't have weapon in 14w05b Duplicate MC-46787 Breaking a Barrier makes lava break particles Duplicate MC-46786 The fur on sheep's head does not "follow" the head Duplicate MC-45995 Villagers(Farmers) can't replant crops Invalid MC-45883 Opening a Chested Horse Crashes the game Duplicate MCL-2161 The launcher trys to report the crashes to the old Issue-Navigator-Website Cannot Reproduce MC-44993 Custom player heads are messed up Fixed MC-44990 Iron Bars, Regular Glass Panes and Cauldrons aren't transparent. Fixed MC-44615 Green Villagers don't exist! :( Duplicate MC-44387 Crash when trying to trade with Green roped villagers Duplicate MC-44151 My game crashed when I gave my Diamond Sword Custom Attributes Duplicate MC-28008 Double-clicking a multi- or singleplayer world will not open the world. Cannot Reproduce MC-28006 Going on a server makes ultimate lag!!! [1.6.2] Cannot Reproduce MC-28004 Danish text uses the very pixelated text texture instead of using same text texture as English! [1.6.2] Duplicate MC-25693 Its impossible to change the noteblock texture from default by using resourcepack [1.6.2] Cannot Reproduce MC-24755 Theres a 0.7% chance of any colored roped villager (else than green roped villagers of course) turning into a green roped villager when updating to 1.6.2 Invalid MC-24753 Theres a 0.1% chance of a Zombie Pigman Egg spawning a Baby Zombie Pigman [1.6.2] Duplicate

Comments

Oh, sorry guys... I just realized that it's true that there is no command named "/replace"... I used /fill ~ ~ ~ ~30 ~ ~5 log2 0 replace sand... I tested if it was true before I reported but I had forgotten all about the "replace" between "0" and "sand"... sorry guys..

Preben, I can remember that I've used it! I made it replace all wood in a certain area with sand!

Blah, I am not talking about //replace! I am talking about a command that came out in one of the 1.8 snapshots. and the command is named "/replace"! But now it is suddenly gone. 😞

it's not the dirt that is broken it is the grass .-.

I did search and found no other issues reporting the same thing as I did.

and with the pig head you forgot a @p .

The thing with "only head and legs" is nut true it's the WHOLE main body, so you can't reproduce this with sheared sheep.

Oops, the first one was first reported a duplicate after I made the second one, whoopsy I made TWO duplicates within a half hour! XD

I understand your first question, David, to that one my answer is No. but the second 1 I don't understand what you mean.

I got the same bug, seems villagers naturally spawn without a CanPickUpLoot:1 tag and they need that for replanting, and this has nothing to do with being Shepherd/Fisherman/Fletcher instead of farmer, EVERY brown villager should farm. (even babies)

you need a radius tag too, r=1 should make it only test for people at that exact position.

oh and by the way, Sean, if it recognized chest minecarts you would need to write minecraft:minecart_chest instead of chest_minecart.

Ezekiel, that is not true. He can use /summon MinecartChest ~ ~ ~ and add certian NBT Tags to it I tryed to give exact command on how to give it items put it wont work.

EDIT: zItems:yzid:minecraft:air,Count:0,Damage:0x,zid:minecraft:air,Count:0,Damage:0xux replace x with } z with { and y with [ and u with ] replace minecraft:air with whatever item/block you want, you should pretty much keep your fingers away from Damage:0 unless you know what you're doing, and Count:0 is easy here, you can change the count by changing the :0 to :1 :5 and etc

2013-01-27_19.55.26.png (the first uploaded picture) does not include a picture of this bug, the repeater "powers" the sandstone, making the sandstone power the piston, that is a feature.

this is not a bug, you used @e[type=Horse] you need to use @e[type=EntityHorse] doing /summon Horse would not work either.

Talven81, what about the Fishermen?