mojira.dev

Maxwell

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

MCPE-223035 Delayed hits Awaiting Response MCPE-221588 Character creator Duplicate MC-280346 The loading screen initially appears black and only changes to red at the end Fixed MCPE-179364 Poor performance when running with Nvidia dGPU Awaiting Response MCPE-166982 Block entities' falling animation is laggy Duplicate MCPE-166979 Item count stack with UI elements Duplicate MC-252430 Minecarts (Tested with Minecart with hopper stop when going down on a powered rail under a trap door Incomplete MCPE-141515 Use Celluar Data option does not show up in the most recent version of Minecraft UWP Duplicate MCPE-140560 The spawn rate of emeralds is incrediably high in some terrains Duplicate MC-217566 Rebinding open/close inventory to middle mouse button doesn't close GUI's Duplicate MC-183280 Water side texture flowing next to ice Duplicate WEB-2159 Cost of Game Invalid MC-173270 Mobs don't render through a shifted players name Duplicate MC-169347 The /spawnpoint command does not work in 1.15.1 Duplicate MC-156096 Left Clicking / Shift-Clicking Doesn't Work For Me Awaiting Response MC-155869 Multiple Things Are Selected Duplicate MC-149472 World conversion made Farmer type villagers useless. Duplicate MC-141452 Enchanting level does not go up, no matter how many bookshelves I place! Duplicate MC-141170 When you splash a villager with an invisible potion, the clothes stay behind Duplicate MC-141108 Skin overlays aren't working properly Duplicate

Comments

I have tried to turn anti-aliasing down to zero, it did change something, but comparing to the expected, it's nothing. 

The problem is about the maximum performance but not really the hardware's performance limit. In the attachment, you can see that the GPU was never utilized to 100% but cap at 60% for some reason. (While running at 20~45FPS without a frame limit set)

Edit: Anti-aliasing is set to 1. There isn't am option to turn it off.

My duplicate issue was presented without bucket disappearing in 1.20.51

A freeze at 45% could be due to network conditions, when the client itself is trying to connect Xbox Live service

have the same issue

 

Experiencing same issue on beta 1.15.0.56 LGE LG-V521, Adreno (TM) 405, Android 7.0

Crash occurs second time joining server, during "Generating world - Locating Server"

To replicate:

  1. Connect to a server such as Lifeboat

  2. Save and quit

  3. Attempt to connect to server again

Can you please fix this, I can't play this game with this happening

Can y'all notice this? Like I literally can't play minecraft with this happening

Yes that worked perfectly! I also put down a grindstone and some other workstations and some of those brown robed villagers turned into different trades. 

Oh, I was unaware that that would affect it, thank you!
Merry Christmas / Happy Holidays!

I forgot to mention this but, I tried relogging, setting my smooth lighting to off, graphics to fast, and render distance down to 8, and it seemed to have no effect

The response is near-identical: string parsing fails because of an unbalanced quotation.

What do you mean when you say Minecraft may or may not support them? All mobs except for bats can be leashed (with the help of editors, of course), but most of them follow the "rules" of leashes, including zombies and skeletons. I just don't see why the slime-based mobs should be exceptions, or if they're supposed to be.

Redownloading the snapshot fixes it.

By the way, you really shouldn't spam your own comments section.

No regular zombies or pigmen are spawning for me. They're all babies.

Some problems were fixed in the 1.6 prerelease. The armor now seems to display the proper number of hearts at all times. However, the player will still have "20 HP" upon wearing the armor for the first time. Damage in this state seems to fix this though.

That's why the issue is so annoying. You can't reliably lose or gain health without removing and replacing the piece of armor in question.