mojira.dev

Nathan2055

Assigned

No issues.

Reported

MC-77951 /setworldspawn spawn points are not persistent, while ones created with /spawnpoint are Duplicate MC-76540 VirtualBox host network causes LAN to not broadcast on the correct network Invalid MCL-2065 Access tokens are automatically invalidated when a non-Yggdrasil launcher (such as FTB) authenticates with Mojang Duplicate MC-31942 /difficulty doesn't persist in singleplayer Duplicate MC-30929 Minecraft has an invisible wall at x = 30000000 z = 30000000 Duplicate MC-29328 Items on cobweb behave as if it's a solid block Cannot Reproduce MCL-1395 Release versions 1.0 and 1.1 aren't available Fixed MC-22822 Animals leashed in the air accumulate fall damage Duplicate MC-22273 Food is very buffed in 1.6.1 Cannot Reproduce MC-22174 Some 1.6.1 servers appear as ??? to 1.5.2 clients Duplicate MCL-923 Switching between accounts is broken Duplicate MC-22056 Hay Bales can't be uncrafted into wheat Duplicate MCL-633 1.0.4 breaks the authentication system Fixed MC-19495 The server connection error screen button displays misleading text Duplicate MC-19494 The damage value tooltip displays with an empty line Duplicate MCL-414 Launcher doesn't correctly switch between user accounts stored in the profiles Duplicate MCL-335 Minecraft 1.5 has a generic icon when launched using the new launcher Duplicate MCL-319 Launcher 0.8.1 not generating complete version files for snapshots Fixed MC-14958 HD texture packs don't work with the SMP pack transfer feature Duplicate MC-12338 Pistons can't push blocks with tile entities attached to them Duplicate

Comments

It was never explained in that bug why it works like that and since this wasn't an announced feature I have reason to believe it's a bug, especially since /spawnpoint works correctly.

Based on my tests, a bed will always respawn you at it if you can stand on top of it. If you can't, then it may or may not work depending on the area around it and how the game feels that day.

Yes, it is. Minecraft should be broadcasting it on the correct network.

Confirmed still broken in 1.3.7.

Are you guys getting this even if you have already linked your account? I've gotten it and I haven't linked yet, so I'm wondering if that's the problem.

Just tried it again on both singleplayer and the affected server and it worked in both places. Must have been lag before. Sorry for the trouble!

Try it using a vanilla installation and the default resource pack.

Actually, this is a duplicate of MCL-602, and although it is better than in 1.0.4, it apparently still exists.

This is fixed in 1.0.8.

The new auth system was working in 1.0.3. It seems to have been reverted in 1.0.4.

I'm almost 100% sure that this is an issue only affecting HD packs. It's rather annoying, I hope it gets fixed soon.

I did search, there are so many bugs it's hard to find one that fits with your issue exactly. Oh well...

They are both utility mobs that serve the player, it doesn't make since that one should be fighting the other, especially since it renders the Iron Golem useless until it kills the Snow Golem.

Confirmed with 1.5. Upvote and bump, needs fix.

Duped it again at MC-7708. For me, it "freezes" all button in the on position. A chunk update doesn't seem to help. Only thing I can do is remove the button and replace it. However, in some testcases it doesn't freeze, making this bug pretty random.

Another thing: most adventure maps use glowstone above reward chests to indicate what is inside the chest. But, I do support closets as an addition, perhaps with double chest size space.

Confirmed behavior with cows and pigs.

I can't understand this issue, so can it be closed as not enough info?

Tested it today as I was going through my upvoted bugs and was unable to reproduce. Anybody else got it working?

Attached test of leather armor on a 100% mod free 1.4.6 minecraft.jar. Seems fine to me, going to say this is an OptiFine problem.