Based on my tests, a bed will always respawn you at it if you can stand on top of it. If you can't, then it may or may not work depending on the area around it and how the game feels that day.
Yes, it is. Minecraft should be broadcasting it on the correct network.
Are you guys getting this even if you have already linked your account? I've gotten it and I haven't linked yet, so I'm wondering if that's the problem.
Just tried it again on both singleplayer and the affected server and it worked in both places. Must have been lag before. Sorry for the trouble!
Try it using a vanilla installation and the default resource pack.
I'm almost 100% sure that this is an issue only affecting HD packs. It's rather annoying, I hope it gets fixed soon.
I did search, there are so many bugs it's hard to find one that fits with your issue exactly. Oh well...
They are both utility mobs that serve the player, it doesn't make since that one should be fighting the other, especially since it renders the Iron Golem useless until it kills the Snow Golem.
Confirmed with 1.5. Upvote and bump, needs fix.
Duped it again at MC-7708. For me, it "freezes" all button in the on position. A chunk update doesn't seem to help. Only thing I can do is remove the button and replace it. However, in some testcases it doesn't freeze, making this bug pretty random.
Another thing: most adventure maps use glowstone above reward chests to indicate what is inside the chest. But, I do support closets as an addition, perhaps with double chest size space.
Confirmed behavior with cows and pigs.
I can't understand this issue, so can it be closed as not enough info?
Tested it today as I was going through my upvoted bugs and was unable to reproduce. Anybody else got it working?
Attached test of leather armor on a 100% mod free 1.4.6 minecraft.jar. Seems fine to me, going to say this is an OptiFine problem.
Noticed that too while I was messing around in the End the other day, I thought he jumped off a ledge too high. Huh.
Here is the crash report I made a few days ago. Yesterday I did test deleting the sound files and the bug appears to be fixed now. I'll redownload the sound files and test again.
Another bug is that users can currently redye dogs even if they don't own them. That would be fixed if this was implemented, however.
It was never explained in that bug why it works like that and since this wasn't an announced feature I have reason to believe it's a bug, especially since /spawnpoint works correctly.