check previous comment edit. I was able to reproduce it and I recorded it
Strange, it seems to have resolved itself for me too. It might have been cause by some commandblock mumbo jumbo in a map I was playing on. I will try it once more, but in that map this time (Hyper-Elytra) and record it
edit: Done, here is the link: http://pablo.soon.it/javaw-2015-11-02%2020-13-02-144.mp4
Occours in minecraft snapshot 15w44a. when catching fire, you can get up over 500 blocks in height depending on how long the fire lasts. on a server it might even mistake it for flying and kick you
I figured out the bug, apparently it has nothing to do with minecraft. it's a router problem because when I get the exception, literally all internet seems to just shut off. may I ask if everyone whose getting this error is using wifi? in that case it might have something to do with your router itself and nothing to do with the IS
alright, should I create another issue stating that using lava lake count under 10 makes world unloadable?
I would highly recommend a fullscreen resolution option as it will also help tremendously with low-end computers with performance issues
I'm sorry, but that's not true
Well, I think I searched "beacon light glitch"
btw, I checked the bug report you told me mine was a dublicate of and it's not the same issue at all... I think I need to quickly change the title to something more accurate
this has been a bug for so long, can somebody at least create a fix for now? would be much appreciated
wow, really? a dublicate? I did actually use the search function, but didn't find anything... alright then.
I can semi-confirm the part where they cannot follow you. It doesn't seem to be a bug, but rather a poorly done feature.
If you hold a wheat, they can follow you, but if you scroll back and forth once from you wheat, they will not follow you within a period of time. It seems as if the mobs doesn't get updated (the player holding wheat part) before this period of time.
The lag happens only when it is deactivated, just make a line with lamps and a lever, flip lever on: pretty expected, all turn on. flip lever off: crazy lag spike and huge delay
that's a BUD glitch where the water doesn't get updated when the water around it is destroyed. apparently ender dragons doesn't cause block updates when destroying blocks. should do the same thing with sand too if you are correct
It happens consistently only at that map. Everything else I cannot reproduce in. Command blocks are used in this map to do many things including detecting when someone is flying and when they hit solid ground. I am not quite sure what it does as I don't understand command blocks that well though. It is also incrementing a counter at the right as you can tell in the video. Command blocks of this map can most likely be found at spawn point or near 0, 0. You can find this map by searching for hyper-elytra