Hi Adrian, Thanks for the tip. I uploaded it to Google Drive here: https://drive.google.com/open?id=1_0R6sYEe_i_OwQpjgZdMJ1FB3s-rrqFk
Thanks for your message Adrian!
The world was generated in a 1.14 snapshot, version 19w09a if I am not mistaken. The chest or barrel in question seems to be right in the chunk where my player is located. Whenever loading up the world in either of the snapshots version 19w09a or later, the game crashes before any chunks are actually visible. See the crash report attached earlier for reference. The world first crashed while the container was open. Maybe that caused its contents to corrupt?
Please find the world file here:
[media]Also, I am playing on MacOS High Sierra, Version 10.13.2.
Best, Phime
EDIT: I could not upload the file (74,8 MB) as it exceeds the size limit set by the administrator (10MB). I would be willing to submit it another way if possible.
The issue persists also in 19w14a:
[media]I have this issue with ticking a chest. Created the world in 19w09a and received the crash within the same version shortly after. The crash reoccurs also in later snapshots, making the world unplayable.
It's to reduce lag because normaly those sides are not possible to see