mojira.dev
MC-102403

Persistent/unchangeable sounds after (re-)opening a world

The bug

When a player leaves a world while a sound plays and then enters any world during the same game session (without closing the game), this sound plays again. But this is a glitched sound, and that's why:

  • Its loudness is only affected by the Master Volume slider or the distance from the source of it

  • It appears regardless of the world you entered, either at coordinates from the previous world, or "from nowhere", independent of your coordinates (e.g. background music, minecart riding sound)

  • Some of the sounds play infinitely, even though the causes of them already disappeared (e.g. elytra or minecart sounds)

  • This sound plays in the Pause menu

  • This sound stays when you close the world, and plays in the menu. It also persists when you enter a world. This allows to "collect" many long or persistent sounds when entering worlds multiple times.

    • It can cause overlapping background songs, where you have many glitched ones and (maybe) a normal one.

    • If the sound was previously attached to coordinates, then upon exiting and entering other world it will again "move" to them.

All the glitched sounds can be removed by reloading the sound engine (F3+T)

Steps to reproduce:

  1. Play any sound or make something play it

  2. Pause while it is still playing

  3. Close the world and reopen it

  4. You'll hear this sound again

Linked issues

MC-98415 Music won't stop by pressing esc and it can't be muted Resolved MC-105605 Minecart sound will not stop when exiting and entering a world Resolved MC-106918 If Guardians Kill lots of Squid and you go to another world it makes a strange static noise Resolved MC-106923 Guardians killing lots of squid and then going to another world will cause the guardian lasor sound to repeatedly play Resolved MC-107163 Sound Overlay Resolved

Attachments

Comments 12

Tan Chin Cheern

Temporary solution?:
Try to switch your master volume in the game to 0 then set it back to normal.

This also happens with the guardian attack sound. Also, setting master volume to 0 then back again does not stop the bug. The only way to end the sound is to relog.

Can confirm, also happens in 1.10-pre1

Can confirm, is super annoying

Also happens to background music.

2 more comments

Confirmed for 1.12-pre7

Confirmed for release 1.12.1

This also happened in release 1.12.2

confirmed latest 1.13 snapshot, 17w43b

Confirmed for 17w47a Debug file given.

Pi

migrated

Confirmed

flying, guardian, riding, sounds

Minecraft 1.9.2, Minecraft 1.9.3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, ..., Minecraft 17w47a, Minecraft 17w48a, Minecraft 17w50a, Minecraft 18w10a, Minecraft 1.13-pre1

Minecraft 1.13-pre2

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