mojira.dev

RayBird99

Assigned

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Reported

MC-258969 Item "plop" animation does not play in some scenarios Community Consensus

Comments

Can confirm in 1.21.4. This issue also affects the stripped variant too.

Can confirm in 1.21.3, I also noticed this same issue in the Loom GUI as well.
Edit: Nevermind, Loom GUI must have been fixed since the last time I checked.

Workaround doesn't work for me either :/

Can confirm in: 23w46a.

This is NOT a feedback request. It belongs on the bug tracker! That's like saying all the other many texture changes that have been from bug reports were invalid.

Can confirm in: 1.20 Pre-release 2.

It's not invalid, it's mismatched

Please don't delete my comments. This change should be reverted, something simillar happened in 1.17 when they switched around the creative mode/hardcore buttons on the world creation screen, it was annoying and no one liked it so they reverted it. There's no reason to conflict with 9 years of muscle memory.

They fixed this with campfires even though like Jiingy said; given there more items that also go above the black line on the hotbar makes the campfire/soul_campfire fix pointless (even swords go above the black line...)

Just press F3+T at the same time to reload music

There's a video that goes over it here: https://www.youtube.com/watch?v=kLluezTCQc4&t=43s

Not the stopping fall damage part, but the resetting your momentum part

You can do the same thing with end portal frames + putting an ender eye in the slot while falling So it's definitely not intentional.

This isn't a duplicate, this is a different mechanic that sets your velocity to 0.