mojira.dev

Rich Harris

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This has happened to me numerous times.  Bees in an enclosure will simply disappear in 1.17.  It usually happens after logging off and logging back on and it varies.  Sometimes it can be 100+ MC days, sometimes in as little as 10.  I even put name tags on my bees and they still disappeared.  They did not die, as I got no messages in chat.

1.15.2 - found a bees nest on an island and the 2 bees just flew out over the ocean and disappeared.  I looked everywhere for them, but I assume they must have drowned.  I took the nest and was able to breed 2 more bees at another location, get them in the nest and took it with me to a different location (Savannah area).  There, I had a huge flower field I planted and one of the bees just flew out over the ocean 100+ blocks away.  I was able to finally lure it back with a flower.

Just happened to me in 1.15.2.  After 2+ hours, the baby bee still had not grown up, then vanished.  Not sure if it died, but it is gone.

Version 1.14.4

Yes, they will still rise up and track you, but will not try and attack you.  They will literally hover in place for extended periods.  I had 3 of them in the photo above that hovered for 20 minutes.

 

Confirm for 1.11 release. Tried removing and replacing string on the active tripwire and that does not fix issue. If I break the trip wire hooks and replace it seems to reset. It will work as intended for random amount of time, sometimes days, then get stuck on activated. This is being activated by hostile mobs.

Why is this marked as resolved? No way the devs planned on the mansions burning down at a 75% pace. Went to 4 separate mansions and 3 of the 4 burned due to lava flowing underneath or at the side.

Confirm this is an issue and should not be tagged as resolved. Who wants to explore 20,000 blocks in survival mode only to find the mansion in flames? That is what happened to me. Defeats the whole purpose.

Happened to me yesterday, 1.10. Got off horse and it disappeared. Closed MC and reopened game and horse was there.

Like an idiot, I have been searching for wolves for endless hours in previously discovered areas after the only one I had at the time drowned before I could get another one to breed. I had played in this same world for 600+ Minecraft days, so more than ample opportunity to at least stumble across another wolf, but nothing. I had roamed in a roughly 9,000 x 7,000 block area. I then stumbled upon MC-101523, which was marked as closed, duplicate (though it is different). Using that as a basis, I used my seed in Amidst and found a cold Tiaga biome that was more than 1,000 blocks away from anywhere I had ever been. I went there and within 10 minutes found a pack of wolves. So, it is clear that if you find wolves in an area, you will never see them in that area again and will be forced to venture out to previously unloaded chunks. The question is why?

@Adam, thanks! I noticed it about 20 minutes after posting.

Agreed, this is a bug that needs to be fixed. Literally searched for 10+ hours (cumulative over 4 separate occasions) in the same 3 taiga biomes where I originally found wolves and nothing.