I can attest that this is still an issue. I've been trying for the better half of a day to fight the wither and every time I die the only option is reloading a copy of the world because it no longer has a health bar.
I can attest that this is still an issue. I've been trying for the better half of a day to fight the wither and every time I die the only option is reloading a copy of the world because it no longer has a health bar.
I've had the same issue with shulkers. The fire damage wouldn't be so bad except while they're on fire it seems likes there's a cooldown before another arrow will damage them. So after one shot you have to wait another 5 seconds or so to kill them instead of just firing two arrows to begin with.
Definitely there on xbox. Happens with most things when playing split screen while crafting. If you have more than a couple shulker boxes that have items in themthe lag feels like it increases exponentially.
Sometimes it takes longer, man. Just don't give up and you'll get it after awhile. I've gone through hundreds of villagers in a breeder before hitting one with mending. Stay determined and you'll get there.
So I've been working around this problem by dropping villagers onto blocks without rails then piston pulling those blocks to drop them again when i need them to get moving.
We need option to toggle it if it is intended. I feel like i wanted to crouch for a reason, and i should get to decide when I stop. I've already died a couple of times only due to this mechanic, and it doesn't exactly feel intuitive.
I can confirm this just happened with the latest update. I have multiple spawner grinders with lights to turn them on/off and now they all are just on all the time.