mojira.dev

Simon Laird

Assigned

No issues.

Reported

MCPE-183092 Playstation Realms players join with PSN name and not Microsoft name Duplicate MCPE-179489 Players set to Visitors prevent all players sleeping through the night Confirmed

Comments

@Tman Bacon. it is not just in the fortress. It just so happens that I made tot a fortress.. which took a long time. I'll do another recording outside the nether portal. It's just not right.

You can skip the first minute of magma cubes: https://youtu.be/lMGuyJaXxnU

Tman Bacon, I've added a 5 minute recording (link) so people can see how fast the spawns are. It's not the best as I have protected the area a bit, but it should demo how fast things come back. I have not changed any settings from the default.

Edit to add an a link to a recording. 

Gameplay example

version 1.19.81 on Realms

Normal difficulty   

Spawning in the Nether is a mess and makes the nether almost unexplorable. All types of mobs can spawn immediately after previous ones have been killed. For example, clearing mobs in an open area, turning away for a few second and turning back will often result in the mobs having respawned. Ghasts, blazes, Wither skeletons, all types. The state it is currently in makes any mob spawners irrelevant.

The expected behaviour is that when mobs are cleared, there will be a gap between the next mobs spawning.