sorry i can't i don't have a PS4 and just see that problem at my PC. there i can go to the network settings and disable IPv6.
if you didn't have an external IPv6, your issue is an other, sorry
In my router, the external IPv6 looks like this:
I write you beceause i have a similar issue and i have conformed it has something todo with my IPv6 adress: https://bugs.mojang.com/projects/MCPE/issues/MCPE-72156?filter=reportedbyme
can you check if you having a native IPv6 connection enabled? if yes, try to disable IPv6
Still a problem when shift clicking in the crafting GUI and using more than 16 buckets, it will always return only 16 empty buckets!
No, it is NOT a duplicate of that, this is an actual bug. That one had to do with sneaking and still being ABLE to (which is not a bug), this is about NOT being able to when the block has snow (or other pressure plates or whatever, but in that case it's not such a bother, because snow appears on blocks whether you want it to, yet, or not) above it.
I just died to this and lost 22 levels. I had diamond protection 4 boots leggings and chestplate, a turtle shell, and full health. It was on realms.
Of course, I couldnt find the location of my items because when you die the coordinates aren't shown anymore, and some of my items probably got burnt up, and the nearest backup was 40 minutes before...
Oh right, I forgot about that. Then probably an exception should be made at least in this case (in the end with iron bars), because I had no good indication whether I should shoot or climb up, or if I was just missing my shots.
I confirm this, it can be quite annoying.
Yeah, ghasts only shoot when they get quite close. A lot closer than what I'm used to in java. And blazes are hardly ever hostile (so the nether is less stressful, I guess). I have a long time to kill a blaze before it notices me.
@Sonic: correct. bug does not appear in 14w33c and before but came back with 14w34a
Go to the nether, set the render distance to 13 (which will max out the visible fog distance), take note of the FPS, then change the render distance to 32, and take note of the FPS. In my case, the difference is 80 to 27.
[media][media]The reason I found out about this:
[media]With a constant render distance, performance in the nether is comparable to performance in the overworld, despite significantly fewer chunks being visible.
https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions/2804216-fix-nether-fog-improve-performance-and-appearance
The sodium fabric mod has the setting "Use Fog Occlusion". My FPS at 32 chunks render distance is 237 with it enabled, and 62 without it. I doubt that sodium would introduce such a performance issue that vanilla minecraft doesn't have.
In optifine, disabling fog greatly increases the distance you can see.