mojira.dev

Stephen Hegele

Assigned

No issues.

Reported

MCPE-94416 New Friends Unable to Join Multiplayer World Incomplete

Comments

Steps to Reproduce:
1. Start a world on Windows 10 with the multiplayer settings set to "Friends Only".
2. The host adds a player as a friend on xbox live after they have loaded into the world.
3. Ask that player to join from the friends tab on Minecraft.

Observed Results:
The newly added friend will be unable to join your world after selecting it from the friends tab. They will instead see a screen stating that you must be friends with the host to join. This behavior will persist for anywhere between 20 minutes to 1 hour. this wait is plenty enough time for the player to lose interest in joining and ruin the experience, therefore waiting would not be an appropriate workaround. 

Expected Results:
After the two players are friends on xbox live and the world becomes visible on the friends tab of minecraft, that friend should then be able to join the world. 

Note: This bug impacts only new friends. Players already on the hosts friends list before the multiplayer session has started do not seem to be impacted. 

This is still a problem. I don't understand why this bug is not officially confirmed and instead says "Community Consensus". The steps to reproduce this bug are very easy. Have multiple players join a world and then explore new chunks. As the world approaches 1GB in size, it will begin to crash with the same error reported by so many people. The larger the world gets, the more frequent the crash will occur. 

I was able to accomplish this within a few hours last night on a brand new world(1.14.1). I invited my community to join the world and instructed them to explore new chunks. They were provided with elytras and rockets to expedite the process. After about 4-5 hours with only up to 6 players on at one time, the world reached 700MB and experienced its first crash. The world is now 1GB in size and can only stay online for up to 30 minutes at a time before crashing (if players are exploring new chunks).

This bug is game breaking and killing large multiplayer communities. The only semi-official response to this bug was last month saying that developers are looking into it. With it being such an easy problem to reproduce I feel it would at least have a confirmed status if that were true. Maybe you forgot about us over the Holiday break? 

"@unknown added a comment - 09/Dec/19 12:27 PM
Thank you for your patience while we investigate this ongoing issue - our developers are looking into why this is still happening."

I know that bug reports are not a location for discussion, but we are all begging for just a little attention and acknowledgement that this is a real issue which the team wishes to resolve. Any comment from a team member would give us a tremendous amount of confidence and hope. 

Here are download links for the world files shortly after the crashing issue began. Please keep in mind that once the world is loaded, multiple players(3+) need to be in game & exploring brand new chunks to reproduce the issue.

881MB: https://drive.google.com/open?id=1PImMYEHgwUV-3DWX9BN6vbKEnzQpmoch
1020MB: https://drive.google.com/open?id=1jGSXFliUePVuCkEv90C5tylEqSG_mqbO
 
Edit: This is impacting the new beta build(1.14.25.1) as well. 

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. This is impacting realms and multiplayer worlds. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue we all will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt.

The community seems to be in agreement that it is related to loading new chunks, which is why it happens most often while traveling long distances, like with a boat. 

There is already a bug report higher up in the priority list(90 Votes+). You can help draw some attention to our problem by voting for it & adding any additional details you may have. Hopefully by consolidating and raising awareness of the one issue will receive a faster resolution. 
https://bugs.mojang.com/browse/MCPE-32501

Many communities are experiencing this same issue. The host will see an error indicating it is our of space, and players will see an error saying the world is corrupt. There is already a bug report higher up in the priority list. You can help draw some attention to it by voting for it & adding any additional details you may have. 
https://bugs.mojang.com/browse/MCPE-32501

[media]

 

I host several multiplayer worlds as a 30-player alternative to realms & servers that allow all platforms to join. We use the standard game client running on Windows 10 machines as the hosts. This has been tested on virtual & physical machines with the same results. All software is up to date.

 Starting with update 1.13.1 we started to see some major crashing problems with our popular worlds. They are semi stable while solo, but as soon as a few players join(2-3), the larger worlds will crash. For the host, it will display a black/purple checkered backdrop & display the error “You are out of data storage space and Minecraft is unable to save your progress! Minecraft will return you to the main menu to clear up some storage space.” For the players that were online, they will receive an error indicating that the world is corrupt.

This problem was assumed to be related to the version of Minecraft that the world was generated on. This theory was recently disproven. We created a new world and spent many hours setting it up so that our displaced players from the broken worlds would have a place to play. After about 2 weeks of playing, we are now experiencing these same issues in the new world.

Another theory is that the new version of Minecraft is unable to handle many players. This was disproven by the fact that for the first two weeks on the new world we were running without issue, and averaged 20-30 consecutive players throughout the day.

Another obvious theory is that the machine running the world is running out of resources. On average this is the resource consumption at the time of the crash. CPU ~ 20% use, RAM 4GB/12GB use, SSD 40GB/120GB use. As far as I can measure, the game client is getting everything it should need to properly function.

It seems very clear to me that a change was introduced in the 1.13.1 codebase that heavily decreased multiplayer performance & introduced this bug that causes multiplayer worlds to crash. I suggest the use of a diff checker & reverting to 1.12 code where these changes were made if possible.

TLDR with a few extra bits

  • All multiplayer worlds with large file sizes are crashing on windows 10

  • The host will see the error mentioned in the initial bug report “out of data storage space”

  • Players who joined will see an error saying that the world is corrupt

  • The problem seems to be present if the world is around 700MB+

  • Smaller worlds can handle up to 30 consecutive players with no issue

  • Worlds around 1GB can handle between 6-10 players, but crash roughly once an hour

  • Larger worlds (3GB+) are unable to run with multiple players

  • You can crash larger worlds while solo by repeatedly teleporting to new chunks.

  • Commands & addons do not have an impact (tested with & without them)

I would like to stress the severity of this issue. Since this is a multiplayer issue, most of your impacted users assume that it is the responsibility of the world host to work out the problem with the developer. I am confident to say that it is impacting far more users than the bug reports would suggest. My discord community alone has 2,700 members & countless dead worlds that are impacted by this bug.

I love the new marketing material. This game truly would be better together. Please bump up the priority of this incident so I can give your customers a place to play together 🙂 

PS: Love you!