mojira.dev

StudioCode

Assigned

No issues.

Reported

MC-301863 Hand animation still plays with hand_animation_on_swap set to false Confirmed MC-295376 Cannot double-click (collect to cursor) in merchant menu Duplicate MC-280353 Cartography table draws map colors over map icons, hiding them Confirmed MC-275705 Breaking bamboo with swords ignores player.block_break_speed attribute Confirmed MC-269074 scaffolding_unstable model uses invalid cullface "bottom" Duplicate MC-263601 Sub-pixel advances in space provider can stretch following characters Won't Fix MC-257797 Font bitmaps are loaded into memory multiple times Invalid

Comments

Can confirm in 25w36b
In first person view, the item is offset to the top of the screen for some reason. This can be seen better when also using the crossbow item model:

/give @p diamond[consumable={consume_seconds:2,animation:"crossbow",sound:"intentionally_empty",has_consume_particles:false,on_consume_effects:[{type:"minecraft:play_sound",sound:"intentionally_empty"}]},item_model="crossbow"] 1

[media: crossbow_animation_broken.mp4]

As a comparison, other animation types, like bow, work fine:

/give @p diamond[consumable={consume_seconds:2,animation:"bow",sound:"intentionally_empty",has_consume_particles:false,on_consume_effects:[{type:"minecraft:play_sound",sound:"intentionally_empty"}]},item_model="bow"] 1
[media: bow_animation_works_fine.mp4]

Do you have the 1.20 datapack enabled?