The most minor glitch ever, but I noticed this and hope it gets fixed.
Confirmed for 1.8. This is a noticeable glitch and should be easy to fix, wonder how it got in the official update.
ehh... it kinda is. It is neither based on (0,0) nor spawn, and unless a formula is stated in the code, then it is a bug, no question. IMO the maps should be gridded based on where you create your first one. So if you create your first map in a certain world at your spawn (let's say 36, 67, -124), and zoom it out to 1:16, then the borders should be (1060, y, 900), (1060, y, -1148), (-988, y, -1148), and (-988, y, 900). If you create it at (0, y, 0), the borders should be (1024, y, 1024), (1024, y, -1024), (-1024, y, -1024), (-1024, y, 1024), or maybe adjust all those numbers closer to the center by 1 to fit the map. In the first case, (1060, y, 900) would be the NW corner of the SE map out of a group of 9 maps, (1060, y, -1148) would be the SW corner of the NE map out of 9 maps,
etc.
I still think the old way was better for the average user.
Seen both dark and light patches, more dark as of late (1.8-pre3).
Strange how Mojang's people have failed to address this (or the beacon glitch) yet. Grids are nice, but... I'm just repeating myself, open up the old comments and you'll see. Hopefully the lack of Mojang staff on this issue = them being hard at work, but I'm not so sure. If votes were the default way to organize bugs, and they looked for bugs past MC-60000, then I'm sure they would know.
Looks as though this won't even be fixed in 1.8. 😛
/\/\/\ this.
.|.|.|.
I've also noticed that if you look at the beacon straight on, you are less likely to see it than if you looked further to the side,
Nevermind. It's a little slow, and fluctuates a lot, but it's nothing a clean computer can't fix.
It's back.
East, south, and west are the three cardinal directions affected, and southeast and southwest are the two corners affected. Anything north is not affected. But as we learned with the bug in one of the recent snapshots, this may be hard to fix.
Yeah, this is the one.
Still in 1.8-pre1.
Actually Matt, it seems that it isn't (-64, -64) as previously thought. It has no center whatsoever. This proves that this must be a bug.
Also, the beacons' movement is slower than usual, maybe even 2-3 fps. This was much less than the 96 fps I got otherwise.
HIS NAME... IS STEVE. (technically, it's Steve?.)
This is 1.7.10 we're talking about, download 1.8 pre-1 and see if it's fixed. You may have to enable snapshots.
This ticket is probably a result of a secret change to maps implemented by fixing MC-36639.
Let's see if we can agree on a few things. I agree that:
The new grid system helps experienced mappers
The old system helped newer mappers
The new grid system's center of (-64, -64) is confusing
The grids help connect maps
The grids prevent personal maps
More math is required for old maps to connect
Definitely a big bug here. Would like to see fixed. The colored beacons are great, don't ruin them now.
Definitely a bug, but I'd take full advantage of it while we can (probably up until the first 1.9 snapshot)
69 votes right now, so Mojang have probably seen the bug (though you never know...) and are working hard to fix it. No assignment yet, but I think they are. This will be fixed in 1.8.1, no doubt.