if you have not submitted a support ticket for this bug, please do so. We are not going to get attention and resolution unless we make some noise.
https://help.minecraft.net/hc/en-us/requests/new?ticket_form_id=360001225811
My family is arguing because of this issue. My paid realm subscription is not very useful right now. How do we get Microsoft’s attention for this bug?
@everyone on this thread. Lets brainstorm how to get Microsoft’s attention. How do we make this 100x more visible? does anyone follow any big Minecraft influencers on YouTube or X? Maybe we can message them?
Tested 1.21.100 on my Nintendo Switch. Still does not allow split screen players to load the inventory or microsoft account. Please escalate this bug.
To: [Mojang] Mega_Spud (Jay),
Thank you for your attention to this issue. The previous comment by Amanda C. summarizes the issues pretty well.
My family plays using a realm on our Nintendo switch and we cannot play at this time. No inventory for any players who join via split screen after the first player.
- Version is 1.21.94 on Nintendo switch
- I am the realm owner.
- playing as single player on realm has no issues.
- Local words are unaffected, only realms.
- I believe this started with 1.21.94, but maybe it started with 1.21.80. We have played a few times since June, but I am not sure we ever played split screen on our realm.
- When another player joins it shows: “P1 Game tag (1)” has joined instead of showing their Microsoft account nickname.
If the user was presented with a one-time message about their multiplayer data needs to be updated/moved/synced that would be ok with me.
The previous split-screen behavior from a few months ago would be completely fine.
I am looking forward to another hot-fix to resolve this on Nintendo switch.
Version: 1.19.71 (including all versions I have used on switch 1.19.x)
Platform: Nintendo Switch
Steps to reproduce:
Start a local or realm game.
Join a 2nd player into the game via split-screen.
2nd Player has a Microsoft account and should show their skin.
2nd Player will get a default or random skin.
2nd player will have a local console account username and not their Microsoft account username.
Can be reproduced 100% of the time.
Makes players not want to play.
@@unknown, When you say no lag on preferred server vs split screen on the switch: do you mean local split screen, realm split screen, or online server split screen?
First off, thank you for making Minecraft for Nintendo Switch! I know it isn't the easiest platform in the world.
I updated to version 1.19.70 recently. I was hoping this would fix some lag and freezing, but it has not. It might be worse.
I play split-screen on a Nintendo switch. Local split-screen has a significant lag that increases with player count (more lag with 4 players than with 2). I have turned my chunk render distance down to try to help with this, but I often feel like it doesn't make a difference.
I used to blame all the lag on too many players, but even with only two players in a boat, we are often in a chunk that has not been rendered yet for 5 to 60 seconds before the water renders.
I recently purchased a realm to see how that affected performance. The performance seemed improved at first. After the 1.19.70 update, I am not so certain anymore. At first, two players on the realm had much better performance. Riding in a boat was smooth. Water always rendered in front of us before we reached that next chunk. Yesterday while using 1.19.70 even two players in a boat was laggy again.
The game is often unplayable especially when boats are in use. buying a realm helped a little. I think with realm the local switch doesn't have to do as much computing just rendering.
I reboot my switch sometimes. sometimes it seems like it helps. sometimes it doesn't When I open Minecraft and the initial welcome/splash screen is loading, I sometimes see lag in the background image as it moves. This makes me think there is some type of optimization that is needed for Minecraft on the Switch.
I play four-player split-screen on some Nintendo Switch FPS games without any lag. Players are running, jumping, and flying through the air at great speed without any lag. The world in these games is not fully interactive, but it isn't fully static either.
If there was a way to gather debugging information to help, I would do it.
My world size: ~35 MB.
Platform: Nintendo Switch
Game type (Digital or Card): Card
Storage (SD card or internal memory): Internal memory
they closed my support ticket here are some of the things they said:
...
Starting off, I'd like to let you know that I confirmed that the issue you reported will be fixed in a future release of Minecraft. I encourage you to keep an eye out for any updates posted to Minecraft News as well as the Release Change logs. After the fix for this issue has been released, make sure you’re using the current version to see the results.
...
Depending on which device you use to play Minecraft, the steps for canceling a Realm will change slightly. See our Cancel Realms Subscriptions articles for the one that most closely matches your situation. These include articles explaining how to cancel through a web browser if you no longer have access to the device, you created the subscription on.
...