mojira.dev

Thrashkal .

Assigned

No issues.

Reported

MC-114891 Advancement window is blank when no advancements are unlocked Fixed MC-14293 Chair mode bug with horses. Duplicate MC-12766 Crash when entering statistics Invalid MC-11436 Vertical dispenser glitch Duplicate MC-4989 Adv. gamemode issue in the end! Cannot Reproduce MC-4799 Water limit bug Duplicate MC-4798 Placing a bed under Steve makes a bug Duplicate MC-4797 Snow block blinking in the inventory Invalid MC-4073 Sand generator glitch Invalid

Comments

<french>
C'est plutôt étonnant de réattribuer tes boutons de souris, vu que tu as de toute façon besoin de ta souris pour jouer...
Ce bug est peut-être lié à l'autre bug qui a enlevé tous les caractères spéciaux en 1.7 à cause du nouveau "force unicode". Essaye de décocher ce "force unicode" dans les options de langage, mais c'est peut-être lié à ton clavier.
</french>
So this guy says that he can't put the "use item" mouse key (usually on RMB) on an other key of his keyboard.
I told him it was maybe caused by the "force unicode" option, because here his keyboard key is "><".
It can also be caused by a keyboard driver missing or outdated for JAVA5.

It could maybe depends on 'f' value

It's not a bug, just a wrong way to code Mojang used.
Minecraft checks at first terrain generation which blocks are over 90. The complete Y-axis of these blocks will have snow on. It's not because you make a pillar to Y90 that it'll snow on (yes I know it works in a weird way).

It's works fine for me.
On which environment are you playing?

I'm french too, so try to explain me in a french comment because I don't understand what you mean with your "blocks" keys.

It might be caused by plugins or mods, not original client or server.

Did you try to make this bug happen again? Sometimes random chunk bugs can appear, are you sure this is the boat causing it?
Also when you see a chunk bug, never go inside it, it's "normal" if you fall into the void.

I can confirm.
Really ugly, leaves look like plastic whenever you go too far of trees.

question for mods:
Why always attaching a crash report when the crash isn't caused by the bug? Where can you see a chest bug in a manual crash report? Do you just want to see if we didn't mod the .jar to filter bad issue entries?

I've the same problem, really annoying.
This bug was supposed to be resolved in snapshots 😞 I'm in 1.7.2 and it still happening for /setblock /spawnpoint /tp /summon

Pretty annoying bug.
Looks like devs don't care of it.
It'll be very easy to fix, just add +2 y over the dispenser to have a good spawn location

the breaking speed of glowstone is 1.5 sec in the end (gamemode 2) In the overworld its the same time than in creative like 0.001 sec

It also appears in my non-modded creative world :S

VIDEO: http://www.youtube.com/watch?v=0cxCXBBs7xY There is no lag or freeze when the player stop instantly moving, I was just pressing "alt" 😉

i think its a problem of biome. I'm playing on a edited map I've made with world painter. I've put a river biome next to a frozen river biome. It glitch when I go over the river. I'm gonna make a vid of it.

The glitch appears a lot when you're in the water of a river. ATTACHED