Unsure if it's common to have an issue go a week without so much as "we're aware of your issue and are looking for a fix" but I think I'll just host my world off my pc and forget realms, they seem broken and unfinished for options anyway.
Was unaware there were other versions of realms besides the bedrock version, I too am bedrock version.
oh i misunderstood i'm sorry
i just checked and my server is still using 1.9.2 so i can't test until the owner finishes his finals this week but i don't know much about minecraft code so if you say it's fixed then you just have my thanks =)
p.s. the villager being left behind is not a rendering issue as i never go outside the chunk to unrender them. i have a spawning area above with water below a hole they fall in and a minecart picks them up you hit 1 button to kill them and 1 button to move them to a trading area which is only 5 blocks away and a relog merely makes the villager disappear from both minecart and where he was floating
This is a different issue than the one it got related to but i guess if in the code it's the same issue then ok but yeah this isn't if i unrender it's if i drop the villager as shown in screenshots.
thats not a bug, it acts like tilled land in that manner.
can't seem to vote for this issue but yes this is still happening, causes a need for lots of random stables all over my world.
Same issue almost a year later.....
EDIT: Am using up to date version on windows 10 edition of bedrock