mojira.dev

Windmill

Assigned

No issues.

Reported

MCPE-172370 Can sprint while crouching with swift sneak enchantment Duplicate MCPE-171785 Iron golem freezes in place when they cannot reach a mob Duplicate MCPE-171783 Cocoa bean place sound missing Duplicate MCPE-171782 Beehive, beenest sound like stone Duplicate MCPE-171781 Firework "twinkle" sound after explosion too quiet Duplicate MCPE-171776 These two grass blocks are always missing in Taiga villages Confirmed MCPE-171775 Certain blocks activate interact animation when not holding the appropriate item to activate/interact with Duplicate MCPE-171774 Rain sound system is inconsistent Incomplete MCPE-171773 Trapdoors don't play their respective sounds when walking on them Duplicate MCPE-171772 You cannot snow non-replaceable blocks (flowers) by aiming at them Confirmed MCPE-171771 Carpet, moss carpet don't play their walking sounds Duplicate MCPE-171770 Page turn sound when using controller buttons is not there Duplicate MCPE-171765 Certain blocks can't be placed on the side of 8 stacks of top snow Confirmed MCPE-171764 Ice above water renders weirdly Duplicate MCPE-171763 End rod hitbox is wrong Duplicate MCPE-171762 Bonemeal, inc sac's, cocoa beans, lapis being usable for dyes Duplicate MCPE-171761 Copper ore spawning in Taiga Village House Duplicate MCPE-171760 Certain mobs don't take damage in water cauldron Won't Fix MCPE-171759 Non-flammable mobs burn in Lava cauldron Duplicate MCPE-171758 Block hit boxes are misaligned when underwater Duplicate

Comments

Yes precisely that. After the song finishes playing it immediately plays again.

The seed is

4832422522716300338 

Cords are in the pic already posted 

That's half less audible than other sounds. 

I'll edit my ticket then

But it seems much quieter to standard walking sounds barely audible with everything up

In 1.20 it catches fire near lava all nether wood types of crimson, warped (stairs, slabs, signs, trapdoors, etc)

Yeah, I came across this too.

Don't forget to mention how while in this state you can't descend down blocks underwater properly you get stuck on the edge

Same fam, it's a problem 

They changed the recipe for planks instead of sticks to craft the barrel 

I checked the PS version, it really is only Switch

I've had this same issue too!

Really? Then perhaps this is just a Nintendo Switch issue

Still a problem in 1.20, can you guys consider reopening this to fix?

I do not have Java edition to check. I am not sure if these are all intentional or forgotten to be updated.

I checked if similar blocks have water flow through them. I saw some blocks were inconsistent with water flow and I thought simply these blocks were forgotten to be waterlogged aka not intentional/bug.

I'm going to take your word that this is a feature request I'm making and all of this is intentional.

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