I would suggest checking video drivers, maybe the monitor itself doesn't support Fullscreen game on another. You can try to check Fullscreen-windowed mode using the following JVM Argument:
-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Dorg.lwjgl.opengl.Window.undecorated=true
I guess they have used a font where 2 pairs of letters look the same. Where the font is not like how the language is really written IRL.
Can they look into the old font in 1.13 and compare by the shapes? They look similar in the language, yet so different.
This is terrible. Please fix it!
Most of the translations are messed up, also, Most of the minecraft users from israel as far as i know still use English to match up with the global speaking of minecraft, if we go in a server speaking hebrew in chat, it will be very hard to read. (Some don't even have translations at all in this language)
Yes it is. When its mixed with English language and hebrew letters it gets messed up which makes it very annoying to play with/
Yes, Confirmed.
But i think it got reported atleast 15 times. (You can even type "Item Frame Smoke" at the Quick Search)
And i also think it got resolved in one of those.
Good day 🙂
i think it was already posted many times.. please check before post.
@Avoma
Pay attention its not the same. MC-207067 talks about the text renders backwards (Which was always a bug never fixed even after 1.16.4) and I am talking about symbols such as '@' and '!' which suppose to be on the left side because we are a Right-To-Left language.