Ghastballs can make fire, even if doFireTick and mobGriefing is on false! Imagine an adventuremap with ghasts, you are on gamemode 2 so you can't extinguish fire, so the fire will grow with every ghast ball! You can't destroy it, you can't extinguish it, you will die after a while because you can't hide from the fire anymore! This needs to be fixed!
I'm having the same problem
herkes te aynı
I am also getting a lot of game crashes with this snapshot but I also get them when exiting a world or opening to LAN.
Not duplicated this is mac version
Ghastballs can make fire, even if doFireTick and mobGriefing is on false! Imagine an adventuremap with ghasts, you are on gamemode 2 so you can't extinguish fire, so the fire will grow with every ghast ball! You can't destroy it, you can't extinguish it, you will die after a while because you can't hide from the fire anymore! This needs to be fixed!
It is igniting stuff and creating harmful fire, even though doFireTick false should prevent fire sources from spreading without player influence!