now i'm even more confused. Launcher doesn't seem to work for bedrock, and i thought that was the only version that worked with Oculus. no way i'm throwing more money down to find out after being left hanging like this for so long, though.
yeah. for all intents and purposes, it looks like they've abandoned us. .... omg ty! i didn't even realize rollback was an option for bedrock! i thought the Launcher was a Java-only thing.
*crosses fingers* here's hoping it works
it's a corporate bug.
sacrificing VR for a PC only upgrade is stupid.
You're not missing out on much yet. The ray tracing update broke half of the game even if you manage to get it going.
Half the settings don't work (snap view, etc.) and menus and inventory are unreadable because chests and stuff cover them up.
I mean who was this update even for? Someone's boss?
High-end graphics aren't a priority to people who play this game. Especially at the expense of funtional VR. FIX THIS!
I honestly can't believe VR takes a backseat to whatever those Geoforce demos were supposed to be.
I played VR daily. I will likely never use ray-tracing enable worlds ... except maybe in VR, which no longer works.
Not sure why these tickets aren't flooded with votes. Oculus reviews are full of people angry and/or grieving about the broken VR.
Issicus: toggle "watch this issue." under "vote for this issue." if you're that invested in it, you should toggle both on.