mojira.dev

blublu_owns123

Assigned

No issues.

Reported

MC-301665 zombified_piglin mission pixel texture Duplicate MC-300721 items on shelf is not centered Invalid MC-300564 missing Trial Chamber game file "chamber_7.nbt" Duplicate MC-300557 game crash Duplicate MC-295679 enchant any item 1.21.4 Duplicate MC-296213 enchant any item 12w49a Invalid MC-278680 Minecraft Output log warn Duplicate MC-277816 1.21.3 bugs Invalid MC-277801 advancement list Duplicate MC-276544 Wolf armor with the unbreakable tag set makes wolves invincible Works As Intended MC-276290 gamemode adventure mining Invalid MC-274220 Setting an item to air using /data logs an error Works As Intended MC-264500 boats fall to bottom on the sea Duplicate MC-264186 Fox & Absorption Duplicate MC-262068 clickEvent for suggest_command in Written Book Duplicate MC-253049 rainning & a glass pane Duplicate MC-251506 Invisibility effect not including Elytra. Works As Intended MC-237196 command suggestin for "/recipe give @p " goes past screen Duplicate MC-231579 crash-reports Duplicate MC-231396 Minecraft game output Invalid

Comments

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in 12w49a there was a bug the let you enchant any item it can be anything from blaze rod even dirt block, it still remains unfixed bug for the latest release and the latest snapshot

its a comment that have similar errors to my Minecraft Game Output log that comment was added by @unknown on 25/Apr/22 1:16 AM how did it get resolved? am playing on Minecraft Java edition and am at main menu.

[media]

[main/WARN]
19:00:55.862 oshi.util.platform.windows.PerfDataUtil main Failed to add PDH Counter: \Paging File(_Total)% Usage, Error code: 0xC0000BB8
19:00:55.862 oshi.util.platform.windows.PerfCounterQueryHandler main Failed to add counter for PDH counter: \Paging File(_Total)% Usage
19:00:56.531 oshi.util.platform.windows.WmiQueryHandler main COM exception: Invalid Query: SELECT PERCENTUSAGE FROM Win32_PerfRawData_PerfOS_PagingFile

Confirmed and Affects 1.21.3.

List its outside of screen view. how to fix it?

Environment:

System type: 64-bit operating system, x64-based processor
Edition: Windows 10 Home
Java Version: Update 421 (build 1.8.0_421-b09)

[media]

I was hoping this bug report would have been resolved by now, given the comments, image, world save, and the time spent considering the issue. While game mechanics do change between updates, I doubt that had anything to do with this report.

 

Has anyone tested the bug using the world I provided? Previously, I made some mistakes in my analysis, but those were clarified with the help of new comments and further consideration. At first, this report was confusing, even to me, which led to some inaccurate conclusions.

 

To address the issue, I came up with a new method to calculate the distance from the target block using this command:

`/locate poi minecraft:beehive`

Simply place a beehive where you want the target block to be, then run the command—easy peasy!

[media]

wandering how to make that avatar-icon-user thing with green?

hi @unknown just wandering how you find that name thomas am bit confused have two user but can only use one

looks been wrong about everything with setups, videos and comments. the hit-box of the player its 0.6 wide and requirement to get "Bullseye" advancement is 30.0 so that leaves it 30.6 if the math its correct the "Bullseye" advancement will be gotten easily with the right requirement.

things made like setups and command blocks was wrong setup command block also count from it so here you can try out the setups made with command blocks on platform

[media][media]

the target block Does work and Does needs its requirement. have tested it over and over have spend long time fugue it out also with help from [Helper]ManosSef.

yes that's correct "the redstone wire is only 14 blocks long, which means the bell, redstone lamp and dispenser are triggered even when the target outputs a signal of strength" but its not required to trigger the "Bullseye" advancement has know that pop up on screen has gotten even colliding with the command block. gotten the advancement by colliding and one block away extra also two block extra but know its should trigger at least 30 blocks away

am colliding with the command block. the restone are fixed up to extend 15 redstone wire and fixed on bell dispenser and new setup with redsone lap to show redsone signal strength.

well now i also gotten it even when colliding with the command block and that its 29.8 blocks away from the target

after much much tries i got the "Bullseye" advancement but have placed two stone block between me and command block was also colliding with the block so tat makes that 31.8 away from the target but never gotten other. has now am even more sure this bug report its wrong has long you hit the Middle of the Middle you will guaranteed get "Bullseye" advancement absolute no issue, this has happen before with me and after while with shooting at it have gotten the "Bullseye" advancement its bit hard i know but if Hitting the middle of the middle you get it trust me.

[media]

have made new tries am still unable to obtain the "Bullseye" advancement. its ether too hard to do this "advancement" or we players do hitting middle of the target and nothing happen.

is still issue for me from my testing in 1.21

Can confirm that if Graphics set to Fabulous than those Particles are visible behind translucent blocks unless graphics switch back again to Fast or Fancy.

Can Confirm in 1.21. Think this could been confirmed and resolved as "Working as Intended".

just took away all unnecessary parts with air and made it fill one slot instead for all nine and with air.