mojira.dev

cxc81

Assigned

No issues.

Reported

MC-303485 The game can no longer save chunks in custom dimensions Fixed MC-303052 Cobwebs and sweet berry bushes prevent players from lunging using spears Fixed MC-302683 The "Confirm Command Execution" dialog is popped up for commands with a permission level of 0 Fixed MC-300796 Harvesting from sweet berry bushes can drop more sweet berries than before Fixed MC-297176 /datapack create doesn't allow directory names with spaces or uppercase letters Duplicate MC-296590 Players with a Step Height attribute of 0 are no longer able to move on non-full blocks while sneaking Confirmed MC-296295 Players take fall damage on slime blocks when sneaking in certain cases Community Consensus MC-280022 Players can be lit by lava while stepping onto solid blocks next to it Fixed MC-279637 Game crashes when /test verify-ing a test instance with max_attempts greater than 1 Fixed MC-279197 Some commands have inconsistent results for rounding negative numbers Won't Fix MC-278627 Players wearing leather boots will take fall damage when landing on the edge of powder snow Fixed MC-278585 Players can get stuck when landing on the edge of powder snow Fixed MC-275195 In a dedicated server, when gravity attribute is set from a negative number to 0.08, the player gets kicked for flying Confirmed

Comments

This bug can be reliably reproduced whenever the player is in any motion - even if only turning their head.
Any block that can "stuck" the player appears to trigger it, including cobwebs, sweet berry bushes, and powder snow blocks.

I’m also encountering the same issue. Before 1.21.11-pre1, the player cannot be lunged at all in survival mode due to MC-303052, but even after that fix I still notice that sometimes the lunge enchantment is ineffective.

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Due to the removal of the spawnChunkRadius game rule, the command for changing the game rule must be commented in order for the data pack to work correctly:

defaultgamemode adventure
# gamerule spawnChunkRadius 0

As a result, the bug is no longer reproducible, and the player spawns at the correct location:

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This ticket can be resolved now.

I’ve updated the steps a bit and clarified some details. With proper height of the pillar, the bug should be much easier to reproduce.

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Can confirm in 1.21.5.

Updated the data pack and crash report to reflect 25w04a.

Can confirm in 1.21.4.

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Can confirm in 1.21.4.

It affects all variants of signs, including standing/wall signs and ceiling/wall hanging signs.

The command should be updated to

/give @s glow_ink_sac[can_place_on={blocks:"#all_signs"}]